CMDR Taneth profile
(Sidewinder)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 27,927,483,576 cr |
Credits spent on ships | 2,786,650,845 cr |
Credits spent on outfitting | 8,047,561,542 cr |
Credits spent on repairs | 67,851,148 cr |
Credits spent on fuel | 1,433,552 cr |
Credits spent on munitions | 9,777,012 cr |
Insurance claims | 194 |
Total claim costs | 2,139,617,180 cr |
Combat |
|
Bounties claimed | 3,685 |
Profit from bounties | 845,624,613 cr |
Combat bonds | 3,712 |
Profit from combat bonds | 13,945,931,660 cr |
Assassinations | 46 |
Profit from assassinations | 34,141,993 cr |
Highest single reward | 1,981,293 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 193 |
Lifetime fines value | 4,909,468 cr |
Bounties received/earned | 187 |
Lifetime bounty value | 37,565,600 cr |
Highest bounty issued | 5,396,100 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 8,644 cr |
Commodities smuggled | 1 |
Average profit | 8,644 cr |
Highest single transaction | 8,644 cr |
Trading |
|
Market network | 88 |
Trading profit | 2,573,705,940 cr |
Commodities traded | 172,909 |
Average profit | 4,247,040 cr |
Highest single transaction | 98,104,212 cr |
Mining |
|
Profits from mining | 582,359,554 cr |
Minerals refined | 4,601 |
Materials collected | 48,095 |
Exploration |
|
Systems visited | 12,613 |
Profits from exploration | 4,021,955,403 cr |
Level 2 detailed scans | 80,434 |
Level 3 detailed scans | 80,432 |
Highest payout | 18,416,106 cr |
Total hyperspace distance | 929,027 ly |
Total hyperspace jumps | 19,230 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 15W 2D 10H 24M |
Passengers |
|
Total bulk passengers delivered | 12,829 |
Total VIPs delivered | 1,072 |
Total delivered | 13,901 |
Total ejected | 431 |
Search and Rescue |
|
Total items rescued | 2,936 |
Total profit | 428,801,266 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 8,059 |
Grade 1 upgrades generated | 754 |
Grade 2 upgrades generated | 970 |
Grade 3 upgrades generated | 1,379 |
Grade 4 upgrades generated | 1,664 |
Grade 5 upgrades generated | 3,292 |
Crew |
|
Crew credits earned | 6,510,670,351 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 18H 5M 32S |
Time in gunner role | 16M 46S |
Time in fighter con role | 11M 13S |