CMDR HaLfY47 profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 61,846,475,768 cr |
Credits spent on ships | 3,944,796,331 cr |
Credits spent on outfitting | 371,724,012,722 cr |
Credits spent on repairs | 418,793,795 cr |
Credits spent on fuel | 6,038,848 cr |
Credits spent on munitions | 80,079,846 cr |
Insurance claims | 264 |
Total claim costs | 2,907,920,336 cr |
Combat |
|
Bounties claimed | 26,620 |
Profit from bounties | 3,850,756,957 cr |
Combat bonds | 24,355 |
Profit from combat bonds | 16,508,176,333 cr |
Assassinations | 1,574 |
Profit from assassinations | 1,619,202,582 cr |
Highest single reward | 2,612,592 cr |
Skimmers killed | 909 |
Crime |
|
Fines issued | 7,615 |
Lifetime fines value | 34,851,937 cr |
Bounties received/earned | 13,566 |
Lifetime bounty value | 296,234,735 cr |
Highest bounty issued | 3,006,300 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 628,298,836 cr |
Commodities smuggled | 50,564 |
Average profit | 1,478,350 cr |
Highest single transaction | 27,197,856 cr |
Trading |
|
Market network | 399 |
Trading profit | 39,955,749,009 cr |
Commodities traded | 900,506 |
Average profit | 9,865,617 cr |
Highest single transaction | 1,071,978,264 cr |
Mining |
|
Profits from mining | 23,804,678,215 cr |
Minerals refined | 27,304 |
Materials collected | 305,692 |
Exploration |
|
Systems visited | 31,288 |
Profits from exploration | 3,963,027,380 cr |
Level 2 detailed scans | 113,201 |
Level 3 detailed scans | 122,792 |
Highest payout | 24,273,644 cr |
Total hyperspace distance | 2,461,060 ly |
Total hyperspace jumps | 63,290 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 56W 4D 12H 27M |
Passengers |
|
Total bulk passengers delivered | 15,101 |
Total VIPs delivered | 884 |
Total delivered | 15,985 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 2,397 |
Total profit | 133,818,737 cr |
Total rescue transactions | 137 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 24,136 |
Grade 1 upgrades generated | 1,951 |
Grade 2 upgrades generated | 2,473 |
Grade 3 upgrades generated | 3,519 |
Grade 4 upgrades generated | 5,019 |
Grade 5 upgrades generated | 11,174 |
Crew |
|
Crew credits earned | 1,336,022,451 cr |
Crew hired | 336 |
Crew fired | 313 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 50M 13S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892,344 cr |