CMDR HaLfY47 profile

(Federal Corvette)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 46,968,605,441 cr |
Credits spent on ships | 3,462,100,199 cr |
Credits spent on outfitting | 368,503,082,799 cr |
Credits spent on repairs | 338,189,236 cr |
Credits spent on fuel | 4,908,558 cr |
Credits spent on munitions | 58,968,606 cr |
Insurance claims | 228 |
Total claim costs | 2,260,806,084 cr |
Combat |
|
Bounties claimed | 20,501 |
Profit from bounties | 2,862,151,829 cr |
Combat bonds | 14,083 |
Profit from combat bonds | 11,724,134,589 cr |
Assassinations | 1,198 |
Profit from assassinations | 1,261,070,009 cr |
Highest single reward | 2,325,181 cr |
Skimmers killed | 545 |
Crime |
|
Fines issued | 5,925 |
Lifetime fines value | 32,896,113 cr |
Bounties received/earned | 8,470 |
Lifetime bounty value | 27,135,135 cr |
Highest bounty issued | 611,700 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 623,895,474 cr |
Commodities smuggled | 50,308 |
Average profit | 1,559,739 cr |
Highest single transaction | 27,197,856 cr |
Trading |
|
Market network | 366 |
Trading profit | 38,897,305,596 cr |
Commodities traded | 839,943 |
Average profit | 10,581,422 cr |
Highest single transaction | 1,071,978,264 cr |
Mining |
|
Profits from mining | 23,682,830,245 cr |
Minerals refined | 26,180 |
Materials collected | 275,071 |
Exploration |
|
Systems visited | 27,013 |
Profits from exploration | 2,460,498,556 cr |
Level 2 detailed scans | 78,258 |
Level 3 detailed scans | 87,849 |
Highest payout | 24,273,644 cr |
Total hyperspace distance | 2,084,309 ly |
Total hyperspace jumps | 53,511 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 46W 2D 41M |
Passengers |
|
Total bulk passengers delivered | 10,696 |
Total VIPs delivered | 850 |
Total delivered | 11,546 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 1,899 |
Total profit | 59,616,239 cr |
Total rescue transactions | 136 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 20,835 |
Grade 1 upgrades generated | 1,728 |
Grade 2 upgrades generated | 2,143 |
Grade 3 upgrades generated | 3,052 |
Grade 4 upgrades generated | 4,351 |
Grade 5 upgrades generated | 9,561 |
Crew |
|
Crew credits earned | 564,794,316 cr |
Crew hired | 327 |
Crew fired | 304 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 7H 27M 33S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892,344 cr |