CMDR Xenoclaw profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,389,131,093 cr |
Credits spent on ships | 1,448,218,144 cr |
Credits spent on outfitting | 4,146,675,180 cr |
Credits spent on repairs | 23,136,358 cr |
Credits spent on fuel | 561,711 cr |
Credits spent on munitions | 1,860,344 cr |
Insurance claims | 10 |
Total claim costs | 53,026,518 cr |
Combat |
|
Bounties claimed | 2,852 |
Profit from bounties | 283,504,558 cr |
Combat bonds | 1,450 |
Profit from combat bonds | 84,571,867 cr |
Assassinations | 9 |
Profit from assassinations | 4,071,905 cr |
Highest single reward | 973,568 cr |
Skimmers killed | 268 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 63,035 cr |
Bounties received/earned | 230 |
Lifetime bounty value | 1,385,500 cr |
Highest bounty issued | 770,500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 169,749 cr |
Commodities smuggled | 29 |
Average profit | 28,292 cr |
Highest single transaction | 135,156 cr |
Trading |
|
Market network | 108 |
Trading profit | 14,644,263,025 cr |
Commodities traded | 117,023 |
Average profit | 38,537,534 cr |
Highest single transaction | 886,567,936 cr |
Mining |
|
Profits from mining | 10,327,498,841 cr |
Minerals refined | 9,220 |
Materials collected | 21,366 |
Exploration |
|
Systems visited | 5,665 |
Profits from exploration | 1,037,033,178 cr |
Level 2 detailed scans | 46,568 |
Level 3 detailed scans | 46,568 |
Highest payout | 10,954,927 cr |
Total hyperspace distance | 286,565 ly |
Total hyperspace jumps | 7,414 |
Max distance from start | 47,128.79 ly |
Max distance from Sol | 47,198.76 ly |
Max distance from Colonia | 33,003.78 ly |
Approximate time played | 8W 1D 20H 8M |
Passengers |
|
Total bulk passengers delivered | 14,158 |
Total VIPs delivered | 841 |
Total delivered | 14,999 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 622,940 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,169 |
Grade 1 upgrades generated | 369 |
Grade 2 upgrades generated | 344 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 440 |
Grade 5 upgrades generated | 578 |
Crew |
|
Crew credits earned | 1,583,098,386 cr |
Crew hired | 141 |
Crew fired | 137 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 32M 46S |
Time in gunner role | 28M 40S |
Time in fighter con role | 1H 2M 48S |
Total credits accrued | 15,456,049 cr |