CMDR JojYoy profile
(Anaconda)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 6,544,562,059 cr |
Credits spent on ships | 641,419,029 cr |
Credits spent on outfitting | 1,593,054,964 cr |
Credits spent on repairs | 20,289,058 cr |
Credits spent on fuel | 361,940 cr |
Credits spent on munitions | 7,048,431 cr |
Insurance claims | 12 |
Total claim costs | 100,687,967 cr |
Combat |
|
Bounties claimed | 880 |
Profit from bounties | 96,954,788 cr |
Combat bonds | 155 |
Profit from combat bonds | 12,523,681 cr |
Assassinations | 59 |
Profit from assassinations | 64,927,003 cr |
Highest single reward | 751,180 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 224 |
Lifetime fines value | 398,024 cr |
Bounties received/earned | 510 |
Lifetime bounty value | 999,550 cr |
Highest bounty issued | 329,200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3,165 cr |
Commodities smuggled | 7 |
Average profit | 452 cr |
Highest single transaction | 687 cr |
Trading |
|
Market network | 112 |
Trading profit | 11,822,470,384 cr |
Commodities traded | 42,124 |
Average profit | 34,268,030 cr |
Highest single transaction | 533,681,535 cr |
Mining |
|
Profits from mining | 11,666,298,954 cr |
Minerals refined | 10,562 |
Materials collected | 23,183 |
Exploration |
|
Systems visited | 4,487 |
Profits from exploration | 651,417,939 cr |
Level 2 detailed scans | 23,324 |
Level 3 detailed scans | 23,324 |
Highest payout | 9,383,929 cr |
Total hyperspace distance | 319,854 ly |
Total hyperspace jumps | 6,319 |
Max distance from start | 28,137.76 ly |
Max distance from Sol | 28,194.53 ly |
Max distance from Colonia | 45,796.92 ly |
Approximate time played | 8W 10H 58M |
Passengers |
|
Total bulk passengers delivered | 3,800 |
Total VIPs delivered | 977 |
Total delivered | 4,777 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 814,657 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,455 |
Grade 1 upgrades generated | 269 |
Grade 2 upgrades generated | 352 |
Grade 3 upgrades generated | 458 |
Grade 4 upgrades generated | 583 |
Grade 5 upgrades generated | 793 |
Crew |
|
Crew credits earned | 3,482,338,887 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 7H 19M 42S |
Time in gunner role | 1M 16S |