CMDR Heavy_Gearzz profile
Profile


Commander name:
Current ship:
VOIDHUNTER [ARC001]
(Anaconda)
(Anaconda)
Member since:
Mar 2, 2020
Distances submitted:
0
Systems visited:
1,167
Systems discovered first:
838

Ranks
Defenceless
Directionless
Federation: Rear Admiral
Empire: Outsider
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,783,924,159 cr |
Credits spent on ships | 462,307,756 cr |
Credits spent on outfitting | 596,989,168 cr |
Credits spent on repairs | 7,592,904 cr |
Credits spent on fuel | 213,584 cr |
Credits spent on munitions | 123,413 cr |
Insurance claims | 12 |
Total claim costs | 52,935,352 cr |
Combat |
|
Bounties claimed | 105 |
Profit from bounties | 1,839,930 cr |
Combat bonds | 61 |
Profit from combat bonds | 2,128,553 cr |
Assassinations | 55 |
Profit from assassinations | 18,926,644 cr |
Highest single reward | 146,500 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 74,511 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 44,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 72,664 cr |
Commodities smuggled | 16 |
Average profit | 6,055 cr |
Highest single transaction | 31,318 cr |
Trading |
|
Market network | 37 |
Trading profit | 985,224,412 cr |
Commodities traded | 7,551 |
Average profit | 7,297,959 cr |
Highest single transaction | 148,049,280 cr |
Mining |
|
Profits from mining | 980,959,779 cr |
Minerals refined | 1,660 |
Materials collected | 9,850 |
Exploration |
|
Systems visited | 8,925 |
Profits from exploration | 656,452,463 cr |
Level 2 detailed scans | 8,795 |
Level 3 detailed scans | 11,337 |
Highest payout | 7,103,679 cr |
Total hyperspace distance | 313,130 ly |
Total hyperspace jumps | 10,415 |
Max distance from start | 25,976.39 ly |
Max distance from Sol | 20,051.04 ly |
Max distance from Colonia | 38,629.97 ly |
Approximate time played | 7W 4D 15H 18M |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 367 |
Grade 1 upgrades generated | 97 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 34 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 51,467 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 2M 30S |
Time in gunner role | 5H 54M 3S |
Total credits accrued | 241,736 cr |