CMDR Marvin Jones profile
(Krait Phantom)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,900,555,028 cr |
Credits spent on ships | 1,023,917,045 cr |
Credits spent on outfitting | 2,777,457,236 cr |
Credits spent on repairs | 16,426,351 cr |
Credits spent on fuel | 476,651 cr |
Credits spent on munitions | 2,170,092 cr |
Insurance claims | 30 |
Total claim costs | 64,188,193 cr |
Combat |
|
Bounties claimed | 4,897 |
Profit from bounties | 360,307,193 cr |
Combat bonds | 2,375 |
Profit from combat bonds | 194,510,854 cr |
Assassinations | 144 |
Profit from assassinations | 28,781,079 cr |
Highest single reward | 1,515,419 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 1,079,731 cr |
Bounties received/earned | 139 |
Lifetime bounty value | 576,570 cr |
Highest bounty issued | 379,400 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 904,862 cr |
Commodities smuggled | 118 |
Average profit | 69,605 cr |
Highest single transaction | 645,184 cr |
Trading |
|
Market network | 102 |
Trading profit | 14,021,015,361 cr |
Commodities traded | 92,597 |
Average profit | 37,894,636 cr |
Highest single transaction | 910,466,004 cr |
Mining |
|
Profits from mining | 14,431,990,330 cr |
Minerals refined | 11,540 |
Materials collected | 11,578 |
Exploration |
|
Systems visited | 7,338 |
Profits from exploration | 638,570,668 cr |
Level 2 detailed scans | 10,045 |
Level 3 detailed scans | 12,958 |
Highest payout | 17,107,703 cr |
Total hyperspace distance | 415,406 ly |
Total hyperspace jumps | 10,509 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 7W 1D 9M |
Passengers |
|
Total bulk passengers delivered | 4,233 |
Total VIPs delivered | 645 |
Total delivered | 4,878 |
Total ejected | 146 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,154 |
Grade 1 upgrades generated | 197 |
Grade 2 upgrades generated | 222 |
Grade 3 upgrades generated | 316 |
Grade 4 upgrades generated | 218 |
Grade 5 upgrades generated | 201 |
Crew |
|
Crew credits earned | 2,157,834,194 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 39M 2S |
Time in gunner role | 33M 40S |
Time in fighter con role | 13M 40S |
Total credits accrued | 1,465,903 cr |
Total fines accrued | 500 cr |