CMDR XHASTIEX profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,335,097,429 cr |
Credits spent on ships | 1,136,229,165 cr |
Credits spent on outfitting | 1,550,909,293 cr |
Credits spent on repairs | 6,181,123 cr |
Credits spent on fuel | 414,701 cr |
Credits spent on munitions | 498,754 cr |
Insurance claims | 30 |
Total claim costs | 99,301,296 cr |
Combat |
|
Bounties claimed | 159 |
Profit from bounties | 3,497,577 cr |
Combat bonds | 1 |
Profit from combat bonds | 50,000 cr |
Assassinations | 19 |
Profit from assassinations | 1,899,470 cr |
Highest single reward | 262,897 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 259,983 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 50,130 cr |
Highest bounty issued | 8,445 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 126,884 cr |
Commodities smuggled | 22 |
Average profit | 21,147 cr |
Highest single transaction | 48,729 cr |
Trading |
|
Market network | 123 |
Trading profit | 3,713,853,837 cr |
Commodities traded | 85,226 |
Average profit | 8,759,089 cr |
Highest single transaction | 389,319,650 cr |
Mining |
|
Profits from mining | 3,068,799,754 cr |
Minerals refined | 4,752 |
Materials collected | 10,261 |
Exploration |
|
Systems visited | 5,335 |
Profits from exploration | 347,026,246 cr |
Level 2 detailed scans | 8,480 |
Level 3 detailed scans | 9,731 |
Highest payout | 7,200,282 cr |
Total hyperspace distance | 343,356 ly |
Total hyperspace jumps | 7,078 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 1D 18H 33M |
Passengers |
|
Total bulk passengers delivered | 700 |
Total VIPs delivered | 3,290 |
Total delivered | 3,990 |
Total ejected | 94 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 121,768 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,319 |
Grade 1 upgrades generated | 509 |
Grade 2 upgrades generated | 453 |
Grade 3 upgrades generated | 226 |
Grade 4 upgrades generated | 87 |
Grade 5 upgrades generated | 44 |
Crew |
|
Crew credits earned | 89,382,130 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 4 |