CMDR quilvein profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,595,977,699 cr |
Credits spent on ships | 1,944,076,387 cr |
Credits spent on outfitting | 4,631,522,961 cr |
Credits spent on repairs | 15,870,960 cr |
Credits spent on fuel | 222,571 cr |
Credits spent on munitions | 1,165,632 cr |
Insurance claims | 39 |
Total claim costs | 106,026,759 cr |
Combat |
|
Bounties claimed | 9,353 |
Profit from bounties | 1,572,080,462 cr |
Combat bonds | 644 |
Profit from combat bonds | 38,313,414 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 2,344,380 cr |
Bounties received/earned | 67 |
Lifetime bounty value | 33,200 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 197,286 cr |
Commodities smuggled | 21 |
Average profit | 12,330 cr |
Highest single transaction | 102,387 cr |
Trading |
|
Market network | 82 |
Trading profit | 294,951,209 cr |
Commodities traded | 12,185 |
Average profit | 434,391 cr |
Highest single transaction | 107,595,943 cr |
Mining |
|
Profits from mining | 279,079,685 cr |
Minerals refined | 773 |
Materials collected | 34,271 |
Exploration |
|
Systems visited | 6,744 |
Profits from exploration | 861,952,566 cr |
Level 2 detailed scans | 24,904 |
Level 3 detailed scans | 45,226 |
Highest payout | 21,745,254 cr |
Total hyperspace distance | 343,587 ly |
Total hyperspace jumps | 10,728 |
Max distance from start | 8,926.84 ly |
Max distance from Sol | 8,935.17 ly |
Max distance from Colonia | 26,297.12 ly |
Approximate time played | 20W 3D 19H 14M |
Passengers |
|
Total bulk passengers delivered | 92 |
Total VIPs delivered | 425 |
Total delivered | 517 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 536,106 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 4,135 |
Grade 1 upgrades generated | 391 |
Grade 2 upgrades generated | 408 |
Grade 3 upgrades generated | 817 |
Grade 4 upgrades generated | 1,051 |
Grade 5 upgrades generated | 1,468 |