CMDR BoldScientist profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,568,903,653 cr |
Credits spent on ships | 1,174,010,006 cr |
Credits spent on outfitting | 4,038,508,681 cr |
Credits spent on repairs | 46,443,853 cr |
Credits spent on fuel | 532,822 cr |
Credits spent on munitions | 6,312,934 cr |
Insurance claims | 69 |
Total claim costs | 571,881,010 cr |
Combat |
|
Bounties claimed | 5,277 |
Profit from bounties | 337,176,818 cr |
Combat bonds | 927 |
Profit from combat bonds | 25,977,674 cr |
Assassinations | 127 |
Profit from assassinations | 138,030,209 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 797 |
Crime |
|
Fines issued | 414 |
Lifetime fines value | 1,332,111 cr |
Bounties received/earned | 2,130 |
Lifetime bounty value | 2,370,459 cr |
Highest bounty issued | 371,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 506,814 cr |
Commodities smuggled | 697 |
Average profit | 22,035 cr |
Highest single transaction | 215,047 cr |
Trading |
|
Market network | 114 |
Trading profit | 22,690,477,130 cr |
Commodities traded | 58,921 |
Average profit | 46,118,856 cr |
Highest single transaction | 1,305,996,912 cr |
Mining |
|
Profits from mining | 21,455,030,260 cr |
Minerals refined | 18,749 |
Materials collected | 17,134 |
Exploration |
|
Systems visited | 4,367 |
Profits from exploration | 167,640,374 cr |
Level 2 detailed scans | 9,669 |
Level 3 detailed scans | 10,617 |
Highest payout | 6,556,123 cr |
Total hyperspace distance | 224,041 ly |
Total hyperspace jumps | 5,941 |
Max distance from start | 27,537.19 ly |
Max distance from Sol | 27,607.66 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 10W 2D 6H 57M |
Passengers |
|
Total bulk passengers delivered | 138 |
Total VIPs delivered | 171 |
Total delivered | 309 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 255,918 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1,946 |
Grade 1 upgrades generated | 374 |
Grade 2 upgrades generated | 352 |
Grade 3 upgrades generated | 509 |
Grade 4 upgrades generated | 420 |
Grade 5 upgrades generated | 291 |
Crew |
|
Crew credits earned | 269,037,512 cr |
Crew hired | 9 |
Crew fired | 3 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 30M 42S |