CMDR 22x99 profile

Profile
Commander name:
Current ship:
[NCC-31]
(Anaconda)
 
Member since:
Apr 19, 2020
 
Distances submitted:
0
 
Systems visited:
3,623
Systems discovered first:
944
 
Balance:
132,366,896 Cr
Ranks

65%

9%

39%

Rookie

0%

Mostly Directionless

43%

0%

Federation: Petty Officer

14%

Empire: Knight

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 817,631,583 cr
Credits spent on ships 474,371,242 cr
Credits spent on outfitting 418,600,693 cr
Credits spent on repairs 6,937,067 cr
Credits spent on fuel 138,673 cr
Credits spent on munitions 174,817 cr
Insurance claims 35
Total claim costs 135,766,962 cr

Combat

Bounties claimed 9
Profit from bounties 18,100 cr
Combat bonds 5
Profit from combat bonds 429,000 cr
Assassinations 3
Profit from assassinations 443,797 cr
Highest single reward 7,200 cr
Skimmers killed 6

Crime

Fines issued 37
Lifetime fines value 9,200 cr
Bounties received/earned 86
Lifetime bounty value 76,200 cr
Highest bounty issued 1,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 15
Trading profit 431,857,971 cr
Commodities traded 1,452
Average profit 16,609,922 cr
Highest single transaction 390,443,803 cr

Mining

Profits from mining 430,279,027 cr
Minerals refined 326
Materials collected 1,765

Exploration

Systems visited 3,632
Profits from exploration 154,921,079 cr
Level 2 detailed scans 8,883
Level 3 detailed scans 8,883
Highest payout 3,168,278 cr
Total hyperspace distance 254,885 ly
Total hyperspace jumps 4,499
Max distance from start 48,893.01 ly
Max distance from Sol 48,893.23 ly
Max distance from Colonia 29,967.92 ly
Approximate time played 2W 3D 15H 38M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 1,393
Total delivered 1,393
Total ejected 11

Crafting

Number of engineers used 1
Number of upgrades generated 105
Grade 1 upgrades generated 28
Grade 2 upgrades generated 24
Grade 3 upgrades generated 29
Grade 4 upgrades generated 13
Grade 5 upgrades generated 11

Crew

Crew credits earned 7,305,009 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 19H 20M 30S
Time in gunner role 6H 15M 24S
Time in fighter con role 7M 11S