CMDR Dlljs profile
Profile

Distances submitted:
0
Systems visited:
9,548
Systems discovered first:
2,511
Balance:
1,941,401,897 Cr
Ranks
Mostly Defenceless
Mostly Directionless
Federation: Chief Petty Officer
Empire: Lord
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7,566,694,225 cr |
Credits spent on ships | 290,572,660 cr |
Credits spent on outfitting | 485,010,323 cr |
Credits spent on repairs | 3,107,251 cr |
Credits spent on fuel | 368,182 cr |
Credits spent on munitions | 706,202 cr |
Insurance claims | 31 |
Total claim costs | 23,588,261 cr |
Combat |
|
Bounties claimed | 517 |
Profit from bounties | 51,326,955 cr |
Combat bonds | 77 |
Profit from combat bonds | 135,868,200 cr |
Assassinations | 9 |
Profit from assassinations | 3,570,356 cr |
Highest single reward | 1,292,579 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 233,158 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 32,585 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3,704 cr |
Commodities smuggled | 5 |
Average profit | 741 cr |
Highest single transaction | 1,229 cr |
Trading |
|
Market network | 239 |
Trading profit | 2,804,621,792 cr |
Commodities traded | 109,060 |
Average profit | 2,790,668 cr |
Highest single transaction | 115,450,400 cr |
Mining |
|
Profits from mining | 2,766,949,586 cr |
Minerals refined | 5,975 |
Materials collected | 12,262 |
Exploration |
|
Systems visited | 7,836 |
Profits from exploration | 1,024,423,703 cr |
Level 2 detailed scans | 27,862 |
Level 3 detailed scans | 41,613 |
Highest payout | 12,613,502 cr |
Total hyperspace distance | 513,589 ly |
Total hyperspace jumps | 9,753 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 7W 14H 23M |
Passengers |
|
Total bulk passengers delivered | 16,782 |
Total VIPs delivered | 46 |
Total delivered | 16,828 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 271 |
Total profit | 38,900,034 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 426 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 70 |
Crew |
|
Crew credits earned | 3,240,893 cr |
Crew hired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1W 20H 8M 26S |
Time in gunner role | 2H 55M 41S |
Time in fighter con role | 3H 19M 31S |
Total credits accrued | 4,830,054 cr |
Total fines accrued | 434,182 cr |