CMDR MAKAMI MITUMINE profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,167,696,101 cr |
Credits spent on ships | 2,620,278,224 cr |
Credits spent on outfitting | 6,200,216,424 cr |
Credits spent on repairs | 83,509,180 cr |
Credits spent on fuel | 414,785 cr |
Credits spent on munitions | 3,271,850 cr |
Insurance claims | 36 |
Total claim costs | 663,761,994 cr |
Combat |
|
Bounties claimed | 6,995 |
Profit from bounties | 884,738,703 cr |
Combat bonds | 2,060 |
Profit from combat bonds | 2,489,105,730 cr |
Assassinations | 147 |
Profit from assassinations | 121,483,881 cr |
Highest single reward | 1,718,151 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 149 |
Lifetime fines value | 567,120 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 3,568,900 cr |
Highest bounty issued | 1,699,400 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 219,468 cr |
Commodities smuggled | 591 |
Average profit | 13,717 cr |
Highest single transaction | 195,480 cr |
Trading |
|
Market network | 181 |
Trading profit | 4,439,394,106 cr |
Commodities traded | 136,733 |
Average profit | 5,780,461 cr |
Highest single transaction | 685,673,482 cr |
Mining |
|
Profits from mining | 4,033,119,139 cr |
Minerals refined | 6,715 |
Materials collected | 30,566 |
Exploration |
|
Systems visited | 5,768 |
Profits from exploration | 2,264,037,361 cr |
Level 2 detailed scans | 40,318 |
Level 3 detailed scans | 40,317 |
Highest payout | 36,187,590 cr |
Total hyperspace distance | 364,412 ly |
Total hyperspace jumps | 7,648 |
Max distance from start | 27,339.53 ly |
Max distance from Sol | 27,370.69 ly |
Max distance from Colonia | 28,595.78 ly |
Approximate time played | 8W 3D 7H 28M |
Passengers |
|
Total bulk passengers delivered | 2,682 |
Total VIPs delivered | 42 |
Total delivered | 2,724 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 92,788 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3,767 |
Grade 1 upgrades generated | 448 |
Grade 2 upgrades generated | 538 |
Grade 3 upgrades generated | 766 |
Grade 4 upgrades generated | 836 |
Grade 5 upgrades generated | 1,179 |
Crew |
|
Crew credits earned | 1,800,712,643 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 3 |