CMDR G1mbal_ profile

Profile
Commander name:
Current ship:
Young Lust [F10Yd]
(Krait MkII)
 
Member since:
Apr 23, 2020
 
Distances submitted:
0
 
Systems visited:
2,002
Systems discovered first:
440
 
Balance:
644,394,716 Cr
Ranks

40%

0%

19%

Defenceless

0%

Mostly Directionless

60%

0%

Federation: Cadet

100%

Empire: Count

67%
Flight log heatmap
Statistics

Balance

Current assets 1,432,025,658 cr
Credits spent on ships 290,804,868 cr
Credits spent on outfitting 833,833,269 cr
Credits spent on repairs 996,884 cr
Credits spent on fuel 45,634 cr
Credits spent on munitions 78,128 cr
Insurance claims 38
Total claim costs 174,336,877 cr

Combat

Bounties claimed 57
Profit from bounties 1,084,248 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 44
Profit from assassinations 10,961,017 cr
Highest single reward 106,170 cr
Skimmers killed 0

Crime

Fines issued 15
Lifetime fines value 18,154 cr
Bounties received/earned 23
Lifetime bounty value 11,200 cr
Highest bounty issued 600 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 24
Trading profit 1,443,870,372 cr
Commodities traded 2,118
Average profit 22,560,475 cr
Highest single transaction 311,134,465 cr

Mining

Profits from mining 1,439,453,713 cr
Minerals refined 1,472
Materials collected 3,500

Exploration

Systems visited 1,719
Profits from exploration 154,359,949 cr
Level 2 detailed scans 7,599
Level 3 detailed scans 7,599
Highest payout 5,498,347 cr
Total hyperspace distance 94,771 ly
Total hyperspace jumps 1,991
Max distance from start 25,868.70 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 27,249.69 ly
Approximate time played 1W 2D 10H 46M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 6
Total delivered 6
Total ejected 0

Search and Rescue

Total items rescued 4
Total profit 83,449 cr
Total rescue transactions 4

Crafting

Number of engineers used 2
Number of upgrades generated 175
Grade 1 upgrades generated 72
Grade 2 upgrades generated 37
Grade 3 upgrades generated 40
Grade 4 upgrades generated 22
Grade 5 upgrades generated 4

Crew

Crew credits earned 32,295,832 cr
Crew hired 1
Crew lost 11

Multi-Crew

Total time in multi-crew 2H 18M 39S
Time in gunner role 4M 1S