CMDR Flashdim profile

Profile
Commander name:
Current ship:
MAJOR MINER [FL-13I]
(Keelback)
 
Member since:
May 3, 2020
 
Distances submitted:
0
 
Systems visited:
1,389
Systems discovered first:
251
Ranks

9%

83%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Petty Officer

39%

Empire: Master

68%
Flight log heatmap
Statistics

Balance

Current assets 314,088,870 cr
Credits spent on ships 186,150,621 cr
Credits spent on outfitting 296,336,851 cr
Credits spent on repairs 238,373 cr
Credits spent on fuel 35,481 cr
Credits spent on munitions 342,057 cr
Insurance claims 13
Total claim costs 17,092,257 cr

Combat

Bounties claimed 245
Profit from bounties 4,580,774 cr
Combat bonds 10
Profit from combat bonds 281,431 cr
Assassinations 21
Profit from assassinations 2,366,358 cr
Highest single reward 185,827 cr
Skimmers killed 79

Crime

Fines issued 24
Lifetime fines value 82,496 cr
Bounties received/earned 55
Lifetime bounty value 77,600 cr
Highest bounty issued 10,000 cr

Smuggling

Black market network 3
Black market profit 14,987 cr
Commodities smuggled 36
Average profit 4,996 cr
Highest single transaction 14,858 cr

Trading

Market network 59
Trading profit 7,937,737 cr
Commodities traded 2,135
Average profit 46,150 cr
Highest single transaction 1,692,952 cr

Mining

Profits from mining 3,371,074 cr
Minerals refined 156
Materials collected 5,875

Exploration

Systems visited 1,169
Profits from exploration 356,831,170 cr
Level 2 detailed scans 12,795
Level 3 detailed scans 12,795
Highest payout 11,594,146 cr
Total hyperspace distance 25,644 ly
Total hyperspace jumps 1,382
Max distance from start 2,832.24 ly
Max distance from Sol 2,790.02 ly
Max distance from Colonia 22,714.81 ly
Approximate time played 3W 4D 2H 59M

Passengers

Total bulk passengers delivered 25
Total VIPs delivered 21
Total delivered 46
Total ejected 0

Search and Rescue

Total items rescued 31
Total profit 654,777 cr
Total rescue transactions 17

Crafting

Number of engineers used 3
Number of upgrades generated 438
Grade 1 upgrades generated 121
Grade 2 upgrades generated 137
Grade 3 upgrades generated 115
Grade 4 upgrades generated 52
Grade 5 upgrades generated 13

Crew

Crew credits earned 36,181,301 cr
Crew hired 3
Crew fired 2
Crew lost 1

Multi-Crew

Total time in multi-crew 2H 57M 41S
Time in gunner role 2H 35M 12S
Total credits accrued 20,605 cr