CMDR Maeflower profile
(Imperial Cutter)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 14,694,318,878 cr |
Credits spent on ships | 593,017,018 cr |
Credits spent on outfitting | 2,312,620,281 cr |
Credits spent on repairs | 8,980,628 cr |
Credits spent on fuel | 411,546 cr |
Credits spent on munitions | 640,999 cr |
Insurance claims | 23 |
Total claim costs | 124,510,865 cr |
Combat |
|
Bounties claimed | 213 |
Profit from bounties | 8,474,417 cr |
Combat bonds | 330 |
Profit from combat bonds | 280,478,226 cr |
Assassinations | 27 |
Profit from assassinations | 17,063,328 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 69,105 cr |
Bounties received/earned | 90 |
Lifetime bounty value | 203,100 cr |
Highest bounty issued | 13,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 13,651 cr |
Commodities smuggled | 11 |
Average profit | 1,706 cr |
Highest single transaction | 6,673 cr |
Trading |
|
Market network | 65 |
Trading profit | 10,941,827 cr |
Commodities traded | 3,783 |
Average profit | 82,269 cr |
Highest single transaction | 4,515,584 cr |
Mining |
|
Profits from mining | 2,551,361 cr |
Minerals refined | 89 |
Materials collected | 10,538 |
Exploration |
|
Systems visited | 16,029 |
Profits from exploration | 5,998,347,892 cr |
Level 2 detailed scans | 189,384 |
Level 3 detailed scans | 189,380 |
Highest payout | 30,196,955 cr |
Total hyperspace distance | 758,977 ly |
Total hyperspace jumps | 18,913 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,050.88 ly |
Approximate time played | 16W 5D 9H 32M |
Passengers |
|
Total bulk passengers delivered | 247 |
Total VIPs delivered | 674 |
Total delivered | 921 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 207,440 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,663 |
Grade 1 upgrades generated | 241 |
Grade 2 upgrades generated | 299 |
Grade 3 upgrades generated | 311 |
Grade 4 upgrades generated | 343 |
Grade 5 upgrades generated | 469 |
Crew |
|
Crew credits earned | 157,265,802 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 3M 25S |
Time in fighter con role | 1H 10M 26S |
Total credits accrued | 887,499 cr |
Total fines accrued | 200 cr |