CMDR tuskenraideraa23 profile
(Python)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 538,435,960 cr |
Credits spent on ships | 184,666,516 cr |
Credits spent on outfitting | 185,777,920 cr |
Credits spent on repairs | 688,866 cr |
Credits spent on fuel | 15,384 cr |
Credits spent on munitions | 7,939 cr |
Insurance claims | 3 |
Total claim costs | 563,606 cr |
Combat |
|
Bounties claimed | 10 |
Profit from bounties | 10,500 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 57,228 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | -472 cr |
Commodities smuggled | 9 |
Average profit | -79 cr |
Highest single transaction | 2,731 cr |
Trading |
|
Market network | 23 |
Trading profit | 3,416,449 cr |
Commodities traded | 220 |
Average profit | 92,336 cr |
Highest single transaction | 1,070,784 cr |
Mining |
|
Profits from mining | 795,846 cr |
Minerals refined | 60 |
Materials collected | 7,842 |
Exploration |
|
Systems visited | 1,598 |
Profits from exploration | 530,549,203 cr |
Level 2 detailed scans | 16,419 |
Level 3 detailed scans | 16,419 |
Highest payout | 8,002,280 cr |
Total hyperspace distance | 29,514 ly |
Total hyperspace jumps | 1,859 |
Max distance from start | 5,068.57 ly |
Max distance from Sol | 5,042.98 ly |
Max distance from Colonia | 26,961.67 ly |
Approximate time played | 3W 4D 1H 5M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 5 |
Total delivered | 7 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 141,015 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 333 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 59 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 48 |
Grade 5 upgrades generated | 55 |