CMDR T0xicR4ven profile
Profile
Commander name:
Current ship:
-[VA]-LHALLA [TX-29P]
(Python)
(Python)
Member since:
Jul 26, 2016
Distances submitted:
0
Systems visited:
3,543
Systems discovered first:
4
Ranks
Defenceless
Directionless
Federation: Lieutenant
Empire: Serf
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 819,220,783 cr |
| Credits spent on ships | 276,482,278 cr |
| Credits spent on outfitting | 576,303,438 cr |
| Credits spent on repairs | 6,399,312 cr |
| Credits spent on fuel | 194,030 cr |
| Credits spent on munitions | 201,671 cr |
| Insurance claims | 83 |
| Total claim costs | 84,756,761 cr |
Combat |
|
| Bounties claimed | 2,548 |
| Profit from bounties | 67,901,034 cr |
| Combat bonds | 0 |
| Profit from combat bonds | 0 cr |
| Assassinations | 1 |
| Profit from assassinations | 119,344 cr |
| Highest single reward | 277,000 cr |
| Skimmers killed | 5 |
Crime |
|
| Fines issued | 120 |
| Lifetime fines value | 3,990,491 cr |
| Bounties received/earned | 46 |
| Lifetime bounty value | 41,165 cr |
| Highest bounty issued | 6,000 cr |
Smuggling |
|
| Black market network | 19 |
| Black market profit | 6,293,218 cr |
| Commodities smuggled | 1,316 |
| Average profit | 125,864 cr |
| Highest single transaction | 1,429,056 cr |
Trading |
|
| Market network | 114 |
| Trading profit | 25,902,693 cr |
| Commodities traded | 19,882 |
| Average profit | 44,970 cr |
| Highest single transaction | 432,288 cr |
Mining |
|
| Profits from mining | 525,525 cr |
| Minerals refined | 28 |
| Materials collected | 1,784 |
Exploration |
|
| Systems visited | 2,033 |
| Profits from exploration | 8,067,232 cr |
| Level 2 detailed scans | 2,289 |
| Level 3 detailed scans | 1,397 |
| Highest payout | 386,143 cr |
| Total hyperspace distance | 47,426 ly |
| Total hyperspace jumps | 4,020 |
| Max distance from start | 508.04 ly |
| Max distance from Sol | 16,703.84 ly |
| Max distance from Colonia | 22,269.71 ly |
| Approximate time played | 4W 2D 15H 38M |
Crafting |
|
| Number of engineers used | 3 |
| Number of upgrades generated | 38 |
| Grade 1 upgrades generated | 34 |
| Grade 2 upgrades generated | 4 |