CMDR Sh0nX profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 373,055,218 cr |
Credits spent on ships | 27,232,282 cr |
Credits spent on outfitting | 124,991,828 cr |
Credits spent on repairs | 189,870 cr |
Credits spent on fuel | 14,180 cr |
Credits spent on munitions | 11,195 cr |
Insurance claims | 5 |
Total claim costs | 4,502,968 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 1,941,081 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 496,700 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 3,398 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 8 |
Trading profit | 131,618,089 cr |
Commodities traded | 182 |
Average profit | 13,161,809 cr |
Highest single transaction | 83,140,224 cr |
Mining |
|
Profits from mining | 121,246,160 cr |
Minerals refined | 75 |
Materials collected | 1,741 |
Exploration |
|
Systems visited | 1,007 |
Profits from exploration | 182,389,839 cr |
Level 2 detailed scans | 9,067 |
Level 3 detailed scans | 9,067 |
Highest payout | 7,668,309 cr |
Total hyperspace distance | 47,818 ly |
Total hyperspace jumps | 1,067 |
Max distance from start | 25,868.70 ly |
Approximate time played | 4D 15H 26M |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 76 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 4 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 9M 36S |