Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 3,573,902,765 cr |
Credits spent on ships | 6,012,990,906 cr |
Credits spent on outfitting | 12,809,534,088 cr |
Credits spent on repairs | 24,330,627 cr |
Credits spent on fuel | 847,168 cr |
Credits spent on munitions | 3,199,518 cr |
Insurance claims | 103 |
Total claim costs | 111,182,563 cr |
Combat |
|
Bounties claimed | 8,808 |
Profit from bounties | 321,758,919 cr |
Combat bonds | 2,253 |
Profit from combat bonds | 75,885,666 cr |
Assassinations | 111 |
Profit from assassinations | 90,343,041 cr |
Highest single reward | 404,940 cr |
Skimmers killed | 224 |
Crime |
|
Fines issued | 648 |
Lifetime fines value | 204,684,773 cr |
Bounties received/earned | 486 |
Lifetime bounty value | 915,160 cr |
Highest bounty issued | 9,900 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 432,926,056 cr |
Commodities smuggled | 8,582 |
Average profit | 6,184,658 cr |
Highest single transaction | 29,185,728 cr |
Trading |
|
Market network | 70 |
Trading profit | 166,854,074 cr |
Commodities traded | 66,617 |
Average profit | 20,208 cr |
Highest single transaction | 20,029,380 cr |
Mining |
|
Profits from mining | 66,552,354 cr |
Minerals refined | 4,878 |
Materials collected | 15,260 |
Exploration |
|
Systems visited | 60,171 |
Profits from exploration | 3,001,429,831 cr |
Level 2 detailed scans | 32,370 |
Level 3 detailed scans | 73,334 |
Highest payout | 5,331,926 cr |
Total hyperspace distance | 1,303,442 ly |
Total hyperspace jumps | 70,355 |
Max distance from start | 62,651.68 ly |
Max distance from Sol | 62,695.83 ly |
Max distance from Colonia | 45,380.34 ly |
Approximate time played | 37W 3D 1H 2M |
Passengers |
|
Total bulk passengers delivered | 1,033 |
Total VIPs delivered | 42 |
Total delivered | 1,075 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 36,365 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 756 |
Grade 1 upgrades generated | 457 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 121 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 140,700,560 cr |
Crew hired | 97 |
Crew fired | 96 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 8H 30M 57S |
Time in gunner role | 40M 7S |
Time in fighter con role | 1H 53M 6S |
Total credits accrued | 7,741,582 cr |
Total fines accrued | 37,917 cr |