CMDR Rhyis Greywing profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31,202,217,582 cr |
Credits spent on ships | 6,952,250,314 cr |
Credits spent on outfitting | 18,300,215,248 cr |
Credits spent on repairs | 382,146,569 cr |
Credits spent on fuel | 5,322,087 cr |
Credits spent on munitions | 9,724,208 cr |
Insurance claims | 300 |
Total claim costs | 1,770,833,556 cr |
Combat |
|
Bounties claimed | 3,207 |
Profit from bounties | 127,796,160 cr |
Combat bonds | 3,245 |
Profit from combat bonds | 674,839,318 cr |
Assassinations | 24 |
Profit from assassinations | 11,554,091 cr |
Highest single reward | 969,889 cr |
Skimmers killed | 3,838 |
Crime |
|
Fines issued | 1,017 |
Lifetime fines value | 2,142,846 cr |
Bounties received/earned | 3,692 |
Lifetime bounty value | 13,252,445 cr |
Highest bounty issued | 11,375 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,762,629 cr |
Commodities smuggled | 932 |
Average profit | 83,935 cr |
Highest single transaction | 1,715,168 cr |
Trading |
|
Market network | 366 |
Trading profit | 28,943,706,792 cr |
Commodities traded | 1,740,790 |
Average profit | 6,508,592 cr |
Highest single transaction | 1,311,676,884 cr |
Mining |
|
Profits from mining | 26,011,587,614 cr |
Minerals refined | 23,847 |
Materials collected | 91,594 |
Exploration |
|
Systems visited | 18,914 |
Profits from exploration | 261,553,924 cr |
Level 2 detailed scans | 17,259 |
Level 3 detailed scans | 33,498 |
Highest payout | 1,821,658 cr |
Total hyperspace distance | 1,168,925 ly |
Total hyperspace jumps | 36,850 |
Max distance from start | 24,923.21 ly |
Max distance from Sol | 24,932.65 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 22W 6D 15H 36M |
Passengers |
|
Total bulk passengers delivered | 4,690 |
Total VIPs delivered | 9,609 |
Total delivered | 14,299 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 274,544 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13,155 |
Grade 1 upgrades generated | 2,561 |
Grade 2 upgrades generated | 1,220 |
Grade 3 upgrades generated | 1,763 |
Grade 4 upgrades generated | 2,486 |
Grade 5 upgrades generated | 5,125 |
Crew |
|
Crew credits earned | 5,225,916,090 cr |
Crew hired | 8 |
Crew fired | 4 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 38M 23S |
Time in gunner role | 12M 22S |
Time in fighter con role | 23M 39S |
Total credits accrued | 191,883 cr |