CMDR BluesBoy profile
(Krait Phantom)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,008,709,964 cr |
Credits spent on ships | 341,145,887 cr |
Credits spent on outfitting | 559,634,304 cr |
Credits spent on repairs | 6,746,114 cr |
Credits spent on fuel | 21,759 cr |
Credits spent on munitions | 154,466 cr |
Insurance claims | 12 |
Total claim costs | 145,149,984 cr |
Combat |
|
Bounties claimed | 438 |
Profit from bounties | 65,890,327 cr |
Combat bonds | 1 |
Profit from combat bonds | 26,881 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 179,442 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2,200 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 501 cr |
Commodities smuggled | 11 |
Average profit | 72 cr |
Highest single transaction | 155 cr |
Trading |
|
Market network | 55 |
Trading profit | 135,532,663 cr |
Commodities traded | 4,839 |
Average profit | 1,011,438 cr |
Highest single transaction | 101,742,592 cr |
Mining |
|
Profits from mining | 139,196,387 cr |
Minerals refined | 2,803 |
Materials collected | 9,986 |
Exploration |
|
Systems visited | 3,208 |
Profits from exploration | 955,136,477 cr |
Level 2 detailed scans | 23,159 |
Level 3 detailed scans | 23,158 |
Highest payout | 15,101,135 cr |
Total hyperspace distance | 209,730 ly |
Total hyperspace jumps | 3,542 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 3W 2D 23H 11M |
Passengers |
|
Total bulk passengers delivered | 307 |
Total VIPs delivered | 0 |
Total delivered | 307 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,435 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 399 |
Grade 1 upgrades generated | 85 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 102 |
Grade 4 upgrades generated | 86 |
Grade 5 upgrades generated | 33 |
Crew |
|
Crew credits earned | 32,681,544 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 43M 46S |