CMDR FlappyHands profile

Profile
Commander name:
Current ship:
polymath [pol-1]
(Python)
 
Member since:
Jun 1, 2020
 
Distances submitted:
0
 
Systems visited:
1,090
Systems discovered first:
89
 
Balance:
782,050,591 Cr
Ranks

52%

100%

85%

Defenceless

0%

Directionless

0%

0%

Federation: Ensign

35%

Empire: None

100%
Flight log heatmap
Statistics

Balance

Current assets 1,454,552,757 cr
Credits spent on ships 365,206,270 cr
Credits spent on outfitting 350,980,919 cr
Credits spent on repairs 475,001 cr
Credits spent on fuel 85,984 cr
Credits spent on munitions 101,449 cr
Insurance claims 11
Total claim costs 6,084,252 cr

Combat

Bounties claimed 212
Profit from bounties 4,825,433 cr
Combat bonds 3
Profit from combat bonds 346,558 cr
Assassinations 2
Profit from assassinations 294,069 cr
Highest single reward 158,957 cr
Skimmers killed 0

Crime

Fines issued 50
Lifetime fines value 470,141 cr
Bounties received/earned 18
Lifetime bounty value 46,075 cr
Highest bounty issued 8,000 cr

Smuggling

Black market network 8
Black market profit 381,812 cr
Commodities smuggled 97
Average profit 25,454 cr
Highest single transaction 217,440 cr

Trading

Market network 21
Trading profit 1,386,300,211 cr
Commodities traded 1,387
Average profit 24,321,056 cr
Highest single transaction 145,404,450 cr

Mining

Profits from mining 1,385,157,711 cr
Minerals refined 1,417
Materials collected 4,386

Exploration

Systems visited 1,520
Profits from exploration 94,233,104 cr
Level 2 detailed scans 10,013
Level 3 detailed scans 7,397
Highest payout 1,537,053 cr
Total hyperspace distance 83,966 ly
Total hyperspace jumps 1,921
Max distance from start 25,843.92 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 22,269.71 ly
Approximate time played 1W 3D 9H 6M

Passengers

Total bulk passengers delivered 4
Total VIPs delivered 42
Total delivered 46
Total ejected 25

Crafting

Number of engineers used 1
Number of upgrades generated 83
Grade 1 upgrades generated 40
Grade 2 upgrades generated 7
Grade 3 upgrades generated 15
Grade 4 upgrades generated 13
Grade 5 upgrades generated 8

Crew

Crew credits earned 161,903,928 cr
Crew hired 2

Multi-Crew

Total time in multi-crew 2H 6M 17S
Time in gunner role 1H 44M 17S
Total credits accrued 689,340 cr