CMDR EAGLE 5 profile
(Asp Explorer)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1,154,538,613 cr |
Credits spent on ships | 80,907,265 cr |
Credits spent on outfitting | 644,491,115 cr |
Credits spent on repairs | 1,820,667 cr |
Credits spent on fuel | 967,118 cr |
Credits spent on munitions | 1,195,252 cr |
Insurance claims | 13 |
Total claim costs | 13,382,010 cr |
Combat |
|
Bounties claimed | 2,161 |
Profit from bounties | 53,307,662 cr |
Combat bonds | 482 |
Profit from combat bonds | 4,518,311 cr |
Assassinations | 63 |
Profit from assassinations | 5,431,811 cr |
Highest single reward | 194,922 cr |
Skimmers killed | 174 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 70,234 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 154,165 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 9,820,389 cr |
Commodities smuggled | 5,295 |
Average profit | 114,191 cr |
Highest single transaction | 675,000 cr |
Trading |
|
Market network | 68 |
Trading profit | 18,069,181 cr |
Commodities traded | 7,985 |
Average profit | 65,946 cr |
Highest single transaction | 1,498,944 cr |
Mining |
|
Profits from mining | 270,563 cr |
Minerals refined | 31 |
Materials collected | 6,847 |
Exploration |
|
Systems visited | 4,657 |
Profits from exploration | 971,872,721 cr |
Level 2 detailed scans | 25,307 |
Level 3 detailed scans | 28,146 |
Highest payout | 15,487,546 cr |
Total hyperspace distance | 152,757 ly |
Total hyperspace jumps | 6,457 |
Max distance from start | 25,857.98 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,283.82 ly |
Approximate time played | 6W 1D 21H 8M |
Passengers |
|
Total bulk passengers delivered | 569 |
Total VIPs delivered | 9 |
Total delivered | 578 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 41,349 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 397 |
Grade 1 upgrades generated | 175 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 41 |