CMDR Atlas Rand profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19,123,538,943 cr |
Credits spent on ships | 2,021,342,278 cr |
Credits spent on outfitting | 6,557,170,936 cr |
Credits spent on repairs | 40,173,607 cr |
Credits spent on fuel | 503,062 cr |
Credits spent on munitions | 3,282,014 cr |
Insurance claims | 77 |
Total claim costs | 663,334,829 cr |
Combat |
|
Bounties claimed | 2,343 |
Profit from bounties | 606,505,758 cr |
Combat bonds | 1,027 |
Profit from combat bonds | 998,087,610 cr |
Assassinations | 144 |
Profit from assassinations | 180,674,873 cr |
Highest single reward | 2,164,611 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 444 |
Lifetime fines value | 1,897,699 cr |
Bounties received/earned | 196 |
Lifetime bounty value | 1,857,850 cr |
Highest bounty issued | 972,700 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2,979,599 cr |
Commodities smuggled | 816 |
Average profit | 148,980 cr |
Highest single transaction | 2,865,888 cr |
Trading |
|
Market network | 110 |
Trading profit | 26,113,409,406 cr |
Commodities traded | 220,490 |
Average profit | 43,961,969 cr |
Highest single transaction | 1,240,037,472 cr |
Mining |
|
Profits from mining | 11,367,018,745 cr |
Minerals refined | 9,978 |
Materials collected | 27,728 |
Exploration |
|
Systems visited | 3,169 |
Profits from exploration | 169,606,218 cr |
Level 2 detailed scans | 10,879 |
Level 3 detailed scans | 10,878 |
Highest payout | 10,135,573 cr |
Total hyperspace distance | 180,797 ly |
Total hyperspace jumps | 5,308 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 24,548.19 ly |
Approximate time played | 11W 2D 21H 12M |
Passengers |
|
Total bulk passengers delivered | 929 |
Total VIPs delivered | 190 |
Total delivered | 1,119 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 978,380 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,708 |
Grade 1 upgrades generated | 1,102 |
Grade 2 upgrades generated | 1,018 |
Grade 3 upgrades generated | 1,238 |
Grade 4 upgrades generated | 1,244 |
Grade 5 upgrades generated | 1,106 |
Crew |
|
Crew credits earned | 775,671,759 cr |
Crew hired | 29 |
Crew fired | 28 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 2D 20H 32M 28S |
Time in gunner role | 4M 48S |
Time in fighter con role | 55M 12S |
Total credits accrued | 14,300,071 cr |