CMDR Kior profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1,856,722,168 cr |
Credits spent on ships | 848,790,662 cr |
Credits spent on outfitting | 1,252,061,469 cr |
Credits spent on repairs | 13,949,953 cr |
Credits spent on fuel | 427,943 cr |
Credits spent on munitions | 560,775 cr |
Insurance claims | 35 |
Total claim costs | 64,389,195 cr |
Combat |
|
Bounties claimed | 1,026 |
Profit from bounties | 39,267,538 cr |
Combat bonds | 148 |
Profit from combat bonds | 3,713,938 cr |
Assassinations | 46 |
Profit from assassinations | 17,365,029 cr |
Highest single reward | 806,379 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 391,969 cr |
Bounties received/earned | 140 |
Lifetime bounty value | 240,195 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 489,521 cr |
Commodities smuggled | 217 |
Average profit | 8,297 cr |
Highest single transaction | 78,780 cr |
Trading |
|
Market network | 66 |
Trading profit | 1,379,480,581 cr |
Commodities traded | 9,972 |
Average profit | 12,100,707 cr |
Highest single transaction | 152,080,896 cr |
Mining |
|
Profits from mining | 1,325,374,490 cr |
Minerals refined | 1,907 |
Materials collected | 4,967 |
Exploration |
|
Systems visited | 2,641 |
Profits from exploration | 30,940,924 cr |
Level 2 detailed scans | 3,953 |
Level 3 detailed scans | 3,844 |
Highest payout | 1,216,609 cr |
Total hyperspace distance | 70,273 ly |
Total hyperspace jumps | 3,818 |
Max distance from start | 1,781.10 ly |
Max distance from Sol | 1,714.08 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 4W 3D 1H 20M |
Passengers |
|
Total bulk passengers delivered | 466 |
Total VIPs delivered | 1,073 |
Total delivered | 1,539 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 499 |
Grade 1 upgrades generated | 147 |
Grade 2 upgrades generated | 106 |
Grade 3 upgrades generated | 99 |
Grade 4 upgrades generated | 76 |
Grade 5 upgrades generated | 71 |
Crew |
|
Crew credits earned | 97,208,868 cr |
Crew hired | 916 |
Crew fired | 912 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 35S |