CMDR Shaggyted profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,645,008,227 cr |
Credits spent on ships | 1,223,088,976 cr |
Credits spent on outfitting | 3,984,424,301 cr |
Credits spent on repairs | 9,036,232 cr |
Credits spent on fuel | 171,952 cr |
Credits spent on munitions | 372,227 cr |
Insurance claims | 15 |
Total claim costs | 86,591,684 cr |
Combat |
|
Bounties claimed | 1,763 |
Profit from bounties | 144,498,606 cr |
Combat bonds | 39 |
Profit from combat bonds | 2,549,884 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 407,087 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 500,052 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 26,215 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 17,501 cr |
Commodities smuggled | 9 |
Average profit | 1,945 cr |
Highest single transaction | 3,081 cr |
Trading |
|
Market network | 50 |
Trading profit | 4,030,581,024 cr |
Commodities traded | 15,671 |
Average profit | 33,588,175 cr |
Highest single transaction | 537,741,312 cr |
Mining |
|
Profits from mining | 3,958,029,822 cr |
Minerals refined | 4,354 |
Materials collected | 15,660 |
Exploration |
|
Systems visited | 3,910 |
Profits from exploration | 362,308,177 cr |
Level 2 detailed scans | 11,092 |
Level 3 detailed scans | 10,884 |
Highest payout | 10,108,050 cr |
Total hyperspace distance | 216,666 ly |
Total hyperspace jumps | 5,289 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 6W 4D 17H 40M |
Passengers |
|
Total bulk passengers delivered | 3,717 |
Total VIPs delivered | 1,093 |
Total delivered | 4,810 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 2,378 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,727 |
Grade 1 upgrades generated | 496 |
Grade 2 upgrades generated | 431 |
Grade 3 upgrades generated | 346 |
Grade 4 upgrades generated | 283 |
Grade 5 upgrades generated | 171 |
Crew |
|
Crew credits earned | 386,890,375 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 19H 50M 48S |
Time in gunner role | 13M 10S |