CMDR NOYANDOGAN profile
(Asp Explorer)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1,604,531,283 cr |
Credits spent on ships | 1,236,587,794 cr |
Credits spent on outfitting | 2,572,638,542 cr |
Credits spent on repairs | 13,734,813 cr |
Credits spent on fuel | 208,737 cr |
Credits spent on munitions | 633,413 cr |
Insurance claims | 57 |
Total claim costs | 199,465,432 cr |
Combat |
|
Bounties claimed | 440 |
Profit from bounties | 23,733,967 cr |
Combat bonds | 43 |
Profit from combat bonds | 2,169,158 cr |
Assassinations | 3 |
Profit from assassinations | 4,808,154 cr |
Highest single reward | 266,417 cr |
Skimmers killed | 517 |
Crime |
|
Fines issued | 355 |
Lifetime fines value | 42,405,090 cr |
Bounties received/earned | 889 |
Lifetime bounty value | 588,475 cr |
Highest bounty issued | 304,800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 717,393 cr |
Commodities smuggled | 95 |
Average profit | 89,674 cr |
Highest single transaction | 344,736 cr |
Trading |
|
Market network | 55 |
Trading profit | 5,796,357,157 cr |
Commodities traded | 9,726 |
Average profit | 60,378,720 cr |
Highest single transaction | 527,173,120 cr |
Mining |
|
Profits from mining | 5,527,372,558 cr |
Minerals refined | 5,771 |
Materials collected | 4,733 |
Exploration |
|
Systems visited | 2,177 |
Profits from exploration | 17,517,140 cr |
Level 2 detailed scans | 2,961 |
Level 3 detailed scans | 4,552 |
Highest payout | 4,211,028 cr |
Total hyperspace distance | 83,240 ly |
Total hyperspace jumps | 3,191 |
Max distance from start | 5,497.93 ly |
Max distance from Sol | 1,214.34 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 4W 16H 1M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4,069 |
Total delivered | 4,069 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 289 |
Grade 1 upgrades generated | 80 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 205,893,168 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 18H 32M 40S |
Time in gunner role | 2H 41M 48S |
Time in fighter con role | 1H 52M 22S |
Total credits accrued | 8,803,050 cr |