CMDR CMDR Rusty Dog profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,275,637,455 cr |
Credits spent on ships | 3,262,554,210 cr |
Credits spent on outfitting | 6,837,587,240 cr |
Credits spent on repairs | 89,138,056 cr |
Credits spent on fuel | 1,911,385 cr |
Credits spent on munitions | 7,058,605 cr |
Insurance claims | 100 |
Total claim costs | 361,465,849 cr |
Combat |
|
Bounties claimed | 8,897 |
Profit from bounties | 553,176,372 cr |
Combat bonds | 3,269 |
Profit from combat bonds | 410,197,025 cr |
Assassinations | 93 |
Profit from assassinations | 86,573,116 cr |
Highest single reward | 1,049,334 cr |
Skimmers killed | 1,939 |
Crime |
|
Fines issued | 759 |
Lifetime fines value | 1,406,466 cr |
Bounties received/earned | 2,714 |
Lifetime bounty value | 3,100,765 cr |
Highest bounty issued | 511,800 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 34,012,293 cr |
Commodities smuggled | 751 |
Average profit | 382,161 cr |
Highest single transaction | 10,286,552 cr |
Trading |
|
Market network | 208 |
Trading profit | 8,163,056,096 cr |
Commodities traded | 327,351 |
Average profit | 5,166,491 cr |
Highest single transaction | 637,489,440 cr |
Mining |
|
Profits from mining | 4,343,056,024 cr |
Minerals refined | 4,711 |
Materials collected | 32,120 |
Exploration |
|
Systems visited | 15,329 |
Profits from exploration | 1,290,652,999 cr |
Level 2 detailed scans | 34,382 |
Level 3 detailed scans | 57,814 |
Highest payout | 12,196,449 cr |
Total hyperspace distance | 1,140,800 ly |
Total hyperspace jumps | 27,665 |
Max distance from start | 65,718.65 ly |
Approximate time played | 25W 5D 11H 16M |
Passengers |
|
Total bulk passengers delivered | 9,735 |
Total VIPs delivered | 2,684 |
Total delivered | 12,419 |
Total ejected | 70 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 175,752 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5,072 |
Grade 1 upgrades generated | 433 |
Grade 2 upgrades generated | 484 |
Grade 3 upgrades generated | 807 |
Grade 4 upgrades generated | 979 |
Grade 5 upgrades generated | 2,369 |
Crew |
|
Crew credits earned | 867,924,882 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 1M 36S |
Time in gunner role | 58M 9S |
Time in fighter con role | 14M 30S |
Total credits accrued | 3,203,024 cr |