CMDR CV514 profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 831,301,547 cr |
Credits spent on ships | 298,267,665 cr |
Credits spent on outfitting | 906,102,857 cr |
Credits spent on repairs | 1,096,018 cr |
Credits spent on fuel | 100,836 cr |
Credits spent on munitions | 514,615 cr |
Insurance claims | 19 |
Total claim costs | 4,618,008 cr |
Combat |
|
Bounties claimed | 490 |
Profit from bounties | 7,102,596 cr |
Combat bonds | 39 |
Profit from combat bonds | 1,053,400 cr |
Assassinations | 7 |
Profit from assassinations | 432,529 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 636 |
Crime |
|
Fines issued | 143 |
Lifetime fines value | 73,615 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 47,940 cr |
Highest bounty issued | 10,285 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 627,749 cr |
Commodities smuggled | 96 |
Average profit | 20,250 cr |
Highest single transaction | 354,960 cr |
Trading |
|
Market network | 60 |
Trading profit | 16,464,382 cr |
Commodities traded | 11,139 |
Average profit | 79,924 cr |
Highest single transaction | 2,428,360 cr |
Mining |
|
Profits from mining | 6,859,818 cr |
Minerals refined | 507 |
Materials collected | 5,603 |
Exploration |
|
Systems visited | 3,645 |
Profits from exploration | 160,203,865 cr |
Level 2 detailed scans | 357 |
Level 3 detailed scans | 14,241 |
Highest payout | 4,154,876 cr |
Total hyperspace distance | 134,120 ly |
Total hyperspace jumps | 4,011 |
Max distance from start | 26,057.21 ly |
Max distance from Sol | 26,112.47 ly |
Max distance from Colonia | 23,625.01 ly |
Approximate time played | 2W 4D 21H 4M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 15,030 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 128 |
Grade 1 upgrades generated | 57 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 54,849 cr |
Crew hired | 1 |
Crew fired | 1 |