CMDR Gvine profile
(Beluga Liner)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 4,867,268,839 cr |
Credits spent on ships | 976,208,702 cr |
Credits spent on outfitting | 2,600,393,032 cr |
Credits spent on repairs | 7,376,786 cr |
Credits spent on fuel | 473,814 cr |
Credits spent on munitions | 2,039,130 cr |
Insurance claims | 20 |
Total claim costs | 77,641,183 cr |
Combat |
|
Bounties claimed | 520 |
Profit from bounties | 65,054,446 cr |
Combat bonds | 2,282 |
Profit from combat bonds | 144,844,083 cr |
Assassinations | 76 |
Profit from assassinations | 45,883,467 cr |
Highest single reward | 1,155,828 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 16,725 cr |
Bounties received/earned | 192 |
Lifetime bounty value | 123,250 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 293,937 cr |
Commodities smuggled | 42 |
Average profit | 20,996 cr |
Highest single transaction | 185,030 cr |
Trading |
|
Market network | 93 |
Trading profit | 2,356,518,106 cr |
Commodities traded | 74,790 |
Average profit | 5,950,803 cr |
Highest single transaction | 229,003,347 cr |
Mining |
|
Profits from mining | 1,488,778,631 cr |
Minerals refined | 1,525 |
Materials collected | 12,178 |
Exploration |
|
Systems visited | 9,146 |
Profits from exploration | 1,092,484,979 cr |
Level 2 detailed scans | 34,720 |
Level 3 detailed scans | 34,720 |
Highest payout | 27,943,152 cr |
Total hyperspace distance | 681,251 ly |
Total hyperspace jumps | 12,428 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 7W 2D 11H 16M |
Passengers |
|
Total bulk passengers delivered | 4,540 |
Total VIPs delivered | 1,767 |
Total delivered | 6,307 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 213,541 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,931 |
Grade 1 upgrades generated | 529 |
Grade 2 upgrades generated | 663 |
Grade 3 upgrades generated | 711 |
Grade 4 upgrades generated | 598 |
Grade 5 upgrades generated | 430 |
Crew |
|
Crew credits earned | 159,060,678 cr |
Crew hired | 19 |
Crew fired | 18 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 21M 24S |
Time in gunner role | 2H 35M 57S |
Time in fighter con role | 12M 28S |
Total credits accrued | 5,664,239 cr |