CMDR Mystic22 profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,050,397,544 cr |
Credits spent on ships | 2,125,166,870 cr |
Credits spent on outfitting | 1,505,126,808 cr |
Credits spent on repairs | 6,693,339 cr |
Credits spent on fuel | 277,084 cr |
Credits spent on munitions | 1,136,663 cr |
Insurance claims | 19 |
Total claim costs | 44,869,802 cr |
Combat |
|
Bounties claimed | 143 |
Profit from bounties | 6,045,259 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 998,580 cr |
Highest single reward | 296,999 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 84 |
Lifetime fines value | 1,351,090 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 5,400 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 151,710 cr |
Commodities smuggled | 11 |
Average profit | 16,857 cr |
Highest single transaction | 127,462 cr |
Trading |
|
Market network | 64 |
Trading profit | 782,905,832 cr |
Commodities traded | 54,335 |
Average profit | 4,473,748 cr |
Highest single transaction | 106,639,830 cr |
Mining |
|
Profits from mining | 397,301,955 cr |
Minerals refined | 499 |
Materials collected | 4,851 |
Exploration |
|
Systems visited | 3,580 |
Profits from exploration | 381,150,104 cr |
Level 2 detailed scans | 10,162 |
Level 3 detailed scans | 10,162 |
Highest payout | 4,937,498 cr |
Total hyperspace distance | 181,177 ly |
Total hyperspace jumps | 5,001 |
Max distance from start | 25,879.55 ly |
Max distance from Sol | 25,911.40 ly |
Max distance from Colonia | 28,632.64 ly |
Approximate time played | 4W 5D 3H 43M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3,617 |
Total delivered | 3,617 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 970,943 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 571 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 164 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 58,635,328 cr |
Crew hired | 2 |
Multi-Crew |
|
Total time in multi-crew | 54M 19S |
Time in gunner role | 26M 48S |