CMDR Lazarus Kerman profile

Profile
Commander name:
Current ship:
Flea [Laz-dw]
(Krait Phantom)
 
Member since:
Aug 12, 2016
 
Distances submitted:
0
 
Systems visited:
5,861
Systems discovered first:
3,608
Ranks

22%

81%

3%

Defenceless

70%

Directionless

0%

0%

Federation: Chief Petty Officer

100%

Empire: Viscount

30%
Flight log heatmap
Statistics

Balance

Current assets 1,091,257,528 cr
Credits spent on ships 212,278,735 cr
Credits spent on outfitting 640,964,299 cr
Credits spent on repairs 2,663,885 cr
Credits spent on fuel 230,050 cr
Credits spent on munitions 274,544 cr
Insurance claims 5
Total claim costs 7,500,501 cr

Combat

Bounties claimed 1,951
Profit from bounties 107,489,206 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 7
Profit from assassinations 640,798 cr
Highest single reward 221,587 cr
Skimmers killed 16

Crime

Fines issued 87
Lifetime fines value 72,716 cr
Bounties received/earned 206
Lifetime bounty value 568,335 cr
Highest bounty issued 12,210 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 13
Trading profit 4,451,510 cr
Commodities traded 535
Average profit 61,827 cr
Highest single transaction 2,566,760 cr

Mining

Profits from mining 401,103 cr
Minerals refined 146
Materials collected 2,311

Exploration

Systems visited 6,729
Profits from exploration 460,085,897 cr
Level 2 detailed scans 14,091
Level 3 detailed scans 17,741
Highest payout 10,070,107 cr
Total hyperspace distance 284,039 ly
Total hyperspace jumps 7,401
Max distance from start 65,357.10 ly
Max distance from Sol 65,356.04 ly
Max distance from Colonia 46,326.45 ly
Approximate time played 2W 6D 20H 56M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 704
Total delivered 704
Total ejected 0

Crafting

Number of engineers used 3
Number of upgrades generated 99
Grade 1 upgrades generated 56
Grade 2 upgrades generated 4
Grade 3 upgrades generated 15
Grade 4 upgrades generated 10
Grade 5 upgrades generated 14

Crew

Crew credits earned 19,396,794 cr
Crew hired 3
Crew fired 3

Multi-Crew

Total time in multi-crew 4H 38M 43S
Time in gunner role 49S
Time in fighter con role 2M 22S