CMDR Lazarus Kerman profile
Profile

Commander name:
Current ship:
Flea [Laz-dw]
(Krait Phantom)
(Krait Phantom)
Member since:
Aug 12, 2016
Distances submitted:
0
Systems visited:
5,861
Systems discovered first:
3,720

Ranks
Defenceless
Directionless
Federation: Chief Petty Officer
Empire: Viscount
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,091,257,528 cr |
Credits spent on ships | 212,278,735 cr |
Credits spent on outfitting | 640,964,299 cr |
Credits spent on repairs | 2,663,885 cr |
Credits spent on fuel | 230,050 cr |
Credits spent on munitions | 274,544 cr |
Insurance claims | 5 |
Total claim costs | 7,500,501 cr |
Combat |
|
Bounties claimed | 1,951 |
Profit from bounties | 107,489,206 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 640,798 cr |
Highest single reward | 221,587 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 72,716 cr |
Bounties received/earned | 206 |
Lifetime bounty value | 568,335 cr |
Highest bounty issued | 12,210 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 13 |
Trading profit | 4,451,510 cr |
Commodities traded | 535 |
Average profit | 61,827 cr |
Highest single transaction | 2,566,760 cr |
Mining |
|
Profits from mining | 401,103 cr |
Minerals refined | 146 |
Materials collected | 2,311 |
Exploration |
|
Systems visited | 6,729 |
Profits from exploration | 460,085,897 cr |
Level 2 detailed scans | 14,091 |
Level 3 detailed scans | 17,741 |
Highest payout | 10,070,107 cr |
Total hyperspace distance | 284,039 ly |
Total hyperspace jumps | 7,401 |
Max distance from start | 65,357.10 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 2W 6D 20H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 704 |
Total delivered | 704 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 99 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 4 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 19,396,794 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 38M 43S |
Time in gunner role | 49S |
Time in fighter con role | 2M 22S |