CMDR gerikuso profile
Federation: Chief Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,195,530,373 cr |
Credits spent on ships | 408,788,620 cr |
Credits spent on outfitting | 431,957,574 cr |
Credits spent on repairs | 3,186,652 cr |
Credits spent on fuel | 71,867 cr |
Credits spent on munitions | 756,796 cr |
Insurance claims | 28 |
Total claim costs | 87,195,183 cr |
Combat |
|
Bounties claimed | 181 |
Profit from bounties | 4,815,967 cr |
Combat bonds | 123 |
Profit from combat bonds | 5,168,185 cr |
Assassinations | 59 |
Profit from assassinations | 3,832,467 cr |
Highest single reward | 198,585 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 33,441 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 20,155 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 93,190 cr |
Commodities smuggled | 101 |
Average profit | 3,328 cr |
Highest single transaction | 15,444 cr |
Trading |
|
Market network | 79 |
Trading profit | 1,053,036,621 cr |
Commodities traded | 2,955 |
Average profit | 2,941,443 cr |
Highest single transaction | 250,645,872 cr |
Mining |
|
Profits from mining | 1,052,426,572 cr |
Minerals refined | 2,195 |
Materials collected | 4,623 |
Exploration |
|
Systems visited | 2,820 |
Profits from exploration | 376,073,933 cr |
Level 2 detailed scans | 21,012 |
Level 3 detailed scans | 21,012 |
Highest payout | 8,741,384 cr |
Total hyperspace distance | 115,502 ly |
Total hyperspace jumps | 3,661 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,249.69 ly |
Approximate time played | 2W 6D 6H 29M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 9 |
Total delivered | 21 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 91,881 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 395 |
Grade 1 upgrades generated | 129 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 114 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 114,045,006 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 17H 56M 15S |
Time in gunner role | 35M 22S |
Time in fighter con role | 49M 7S |
Total credits accrued | 686,597 cr |