CMDR RyuujinZER0 profile
(Anaconda)
Federation: None
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,170,876,074 cr |
Credits spent on ships | 193,050,337 cr |
Credits spent on outfitting | 704,793,879 cr |
Credits spent on repairs | 1,571,496 cr |
Credits spent on fuel | 15,333 cr |
Credits spent on munitions | 138,410 cr |
Insurance claims | 0 |
Total claim costs | 0 cr |
Combat |
|
Bounties claimed | 4 |
Profit from bounties | 394,906 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 184,975 cr |
Highest single reward | 187,947 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 2 |
Lifetime fines value | 600 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8,746 cr |
Commodities smuggled | 5 |
Average profit | 1,749 cr |
Highest single transaction | 2,192 cr |
Trading |
|
Market network | 19 |
Trading profit | 641,713,099 cr |
Commodities traded | 1,879 |
Average profit | 13,096,186 cr |
Highest single transaction | 229,569,120 cr |
Mining |
|
Profits from mining | 639,568,977 cr |
Minerals refined | 678 |
Materials collected | 4,440 |
Exploration |
|
Systems visited | 1,431 |
Profits from exploration | 441,652,026 cr |
Level 2 detailed scans | 10,564 |
Level 3 detailed scans | 10,564 |
Highest payout | 12,310,931 cr |
Total hyperspace distance | 141,149 ly |
Total hyperspace jumps | 1,493 |
Max distance from start | 52,458.07 ly |
Max distance from Sol | 55,511.34 ly |
Max distance from Colonia | 37,241.32 ly |
Approximate time played | 1W 6H 10M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 55 |
Total delivered | 55 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 460,124 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 312 |
Grade 1 upgrades generated | 107 |
Grade 2 upgrades generated | 59 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 52 |
Multi-Crew |
|
Total time in multi-crew | 50M 26S |
Time in gunner role | 45S |
Total credits accrued | 45,924,261 cr |