CMDR Teuz profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,246,423,686 cr |
Credits spent on ships | 1,003,957,355 cr |
Credits spent on outfitting | 1,966,451,192 cr |
Credits spent on repairs | 7,114,013 cr |
Credits spent on fuel | 244,080 cr |
Credits spent on munitions | 607,086 cr |
Insurance claims | 19 |
Total claim costs | 121,964,880 cr |
Combat |
|
Bounties claimed | 594 |
Profit from bounties | 63,716,550 cr |
Combat bonds | 707 |
Profit from combat bonds | 41,664,688 cr |
Assassinations | 55 |
Profit from assassinations | 25,838,395 cr |
Highest single reward | 1,739,665 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 3,998,606 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 1,950,000 cr |
Highest bounty issued | 762,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,099,205 cr |
Commodities smuggled | 682 |
Average profit | 78,515 cr |
Highest single transaction | 446,880 cr |
Trading |
|
Market network | 245 |
Trading profit | 5,093,025,269 cr |
Commodities traded | 127,281 |
Average profit | 7,970,306 cr |
Highest single transaction | 250,176,384 cr |
Mining |
|
Profits from mining | 1,440,310,344 cr |
Minerals refined | 6,433 |
Materials collected | 11,210 |
Exploration |
|
Systems visited | 4,745 |
Profits from exploration | 658,672,326 cr |
Level 2 detailed scans | 40,925 |
Level 3 detailed scans | 40,921 |
Highest payout | 9,685,379 cr |
Total hyperspace distance | 185,204 ly |
Total hyperspace jumps | 7,084 |
Max distance from start | 25,849.25 ly |
Max distance from Sol | 25,934.94 ly |
Max distance from Colonia | 24,995.35 ly |
Approximate time played | 5W 1D 12H 37M |
Passengers |
|
Total bulk passengers delivered | 284 |
Total VIPs delivered | 143 |
Total delivered | 427 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 374,817 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,046 |
Grade 1 upgrades generated | 325 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 246 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 354,980,123 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 16M 7S |
Time in gunner role | 4M 48S |
Time in fighter con role | 8M 47S |
Total credits accrued | 8,111 cr |