CMDR Olmatey profile
(Diamondback Explorer)
Federation: Recruit
Empire: Master
Balance |
|
---|---|
Current assets | 912,582,636 cr |
Credits spent on ships | 162,478,493 cr |
Credits spent on outfitting | 346,670,288 cr |
Credits spent on repairs | 451,239 cr |
Credits spent on fuel | 61,095 cr |
Credits spent on munitions | 604,684 cr |
Insurance claims | 7 |
Total claim costs | 7,872,578 cr |
Combat |
|
Bounties claimed | 85 |
Profit from bounties | 5,881,016 cr |
Combat bonds | 20 |
Profit from combat bonds | 949,796 cr |
Assassinations | 3 |
Profit from assassinations | 2,434,072 cr |
Highest single reward | 271,027 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 3,550 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 12,950 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 96,908 cr |
Commodities smuggled | 6 |
Average profit | 32,303 cr |
Highest single transaction | 45,116 cr |
Trading |
|
Market network | 83 |
Trading profit | 731,601,552 cr |
Commodities traded | 5,388 |
Average profit | 3,023,147 cr |
Highest single transaction | 73,002,336 cr |
Mining |
|
Profits from mining | 719,171,268 cr |
Minerals refined | 1,544 |
Materials collected | 3,279 |
Exploration |
|
Systems visited | 1,382 |
Profits from exploration | 176,718,967 cr |
Level 2 detailed scans | 12,090 |
Level 3 detailed scans | 12,089 |
Highest payout | 10,320,150 cr |
Total hyperspace distance | 46,539 ly |
Total hyperspace jumps | 1,628 |
Max distance from start | 3,034.23 ly |
Max distance from Sol | 3,024.95 ly |
Max distance from Colonia | 24,974.52 ly |
Approximate time played | 2W 3D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 244 |
Total VIPs delivered | 34 |
Total delivered | 278 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 531,622 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 192 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 66,906,991 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 53M 28S |
Time in gunner role | 24M 55S |
Time in fighter con role | 18M 3S |
Total credits accrued | 52,726 cr |