CMDR V-4-Vendetta profile
(Anaconda)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 1,004,151,349 cr |
Credits spent on ships | 357,455,902 cr |
Credits spent on outfitting | 576,869,011 cr |
Credits spent on repairs | 1,038,310 cr |
Credits spent on fuel | 67,679 cr |
Credits spent on munitions | 18,436 cr |
Insurance claims | 0 |
Total claim costs | 0 cr |
Combat |
|
Bounties claimed | 454 |
Profit from bounties | 75,125,831 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 440,535 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 2 |
Lifetime fines value | 46,774 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 300 cr |
Highest bounty issued | 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4,290 cr |
Commodities smuggled | 30 |
Average profit | 715 cr |
Highest single transaction | 2,860 cr |
Trading |
|
Market network | 50 |
Trading profit | 26,588,168 cr |
Commodities traded | 242 |
Average profit | 263,249 cr |
Highest single transaction | 13,280,472 cr |
Mining |
|
Profits from mining | 25,610,326 cr |
Minerals refined | 111 |
Materials collected | 11,204 |
Exploration |
|
Systems visited | 1,535 |
Profits from exploration | 161,850,621 cr |
Level 2 detailed scans | 6,618 |
Level 3 detailed scans | 6,618 |
Highest payout | 10,280,607 cr |
Total hyperspace distance | 84,579 ly |
Total hyperspace jumps | 2,347 |
Max distance from start | 11,388.30 ly |
Max distance from Sol | 11,423.53 ly |
Max distance from Colonia | 26,129.98 ly |
Approximate time played | 7W 17H 16M |
Passengers |
|
Total bulk passengers delivered | 788 |
Total VIPs delivered | 2,156 |
Total delivered | 2,944 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61,018 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,182 |
Grade 1 upgrades generated | 223 |
Grade 2 upgrades generated | 214 |
Grade 3 upgrades generated | 284 |
Grade 4 upgrades generated | 265 |
Grade 5 upgrades generated | 196 |
Crew |
|
Crew credits earned | 189,438 cr |
Crew hired | 1 |
Crew fired | 1 |