CMDR Hack Blowfist profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,549,952,006 cr |
Credits spent on ships | 1,355,148,302 cr |
Credits spent on outfitting | 2,488,973,350 cr |
Credits spent on repairs | 4,307,172 cr |
Credits spent on fuel | 359,501 cr |
Credits spent on munitions | 1,755,734 cr |
Insurance claims | 15 |
Total claim costs | 105,552,273 cr |
Combat |
|
Bounties claimed | 1,514 |
Profit from bounties | 86,216,051 cr |
Combat bonds | 108 |
Profit from combat bonds | 5,227,584 cr |
Assassinations | 52 |
Profit from assassinations | 23,453,856 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 2,399,569 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 42,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 163,110 cr |
Commodities smuggled | 85 |
Average profit | 4,660 cr |
Highest single transaction | 18,108 cr |
Trading |
|
Market network | 55 |
Trading profit | 7,105,116,931 cr |
Commodities traded | 10,307 |
Average profit | 46,137,123 cr |
Highest single transaction | 529,745,502 cr |
Mining |
|
Profits from mining | 7,104,818,253 cr |
Minerals refined | 7,457 |
Materials collected | 9,516 |
Exploration |
|
Systems visited | 1,757 |
Profits from exploration | 239,950,559 cr |
Level 2 detailed scans | 9,378 |
Level 3 detailed scans | 9,313 |
Highest payout | 11,863,538 cr |
Total hyperspace distance | 88,816 ly |
Total hyperspace jumps | 2,639 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,852.95 ly |
Approximate time played | 3W 3D 14H 52M |
Passengers |
|
Total bulk passengers delivered | 55 |
Total VIPs delivered | 4 |
Total delivered | 59 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 299,366 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 533 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 141 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 49 |
Crew |
|
Crew credits earned | 1,071,184,879 cr |
Crew hired | 16 |
Crew fired | 15 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 57M 44S |
Time in gunner role | 18S |
Time in fighter con role | 11M 57S |
Total credits accrued | 100,759 cr |