CMDR Alpha Panda profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 6,033,253,209 cr |
Credits spent on ships | 1,532,645,511 cr |
Credits spent on outfitting | 2,674,879,037 cr |
Credits spent on repairs | 12,925,511 cr |
Credits spent on fuel | 985,800 cr |
Credits spent on munitions | 3,575,282 cr |
Insurance claims | 44 |
Total claim costs | 154,702,098 cr |
Combat |
|
Bounties claimed | 836 |
Profit from bounties | 146,953,827 cr |
Combat bonds | 556 |
Profit from combat bonds | 217,358,962 cr |
Assassinations | 27 |
Profit from assassinations | 7,259,716 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 171 |
Lifetime fines value | 28,698,981 cr |
Bounties received/earned | 67 |
Lifetime bounty value | 55,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,004,910 cr |
Commodities smuggled | 287 |
Average profit | 83,743 cr |
Highest single transaction | 117,744 cr |
Trading |
|
Market network | 121 |
Trading profit | 1,689,182,834 cr |
Commodities traded | 188,377 |
Average profit | 3,082,450 cr |
Highest single transaction | 51,670,076 cr |
Mining |
|
Profits from mining | 206,285,869 cr |
Minerals refined | 953 |
Materials collected | 14,600 |
Exploration |
|
Systems visited | 7,715 |
Profits from exploration | 582,244,513 cr |
Level 2 detailed scans | 21,296 |
Level 3 detailed scans | 21,296 |
Highest payout | 16,734,796 cr |
Total hyperspace distance | 609,231 ly |
Total hyperspace jumps | 12,122 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 8W 4D 20H 29M |
Passengers |
|
Total bulk passengers delivered | 7,583 |
Total VIPs delivered | 7,656 |
Total delivered | 15,239 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 1,111,172 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,803 |
Grade 1 upgrades generated | 203 |
Grade 2 upgrades generated | 218 |
Grade 3 upgrades generated | 306 |
Grade 4 upgrades generated | 336 |
Grade 5 upgrades generated | 740 |
Multi-Crew |
|
Total time in multi-crew | 3H 35M 32S |
Time in gunner role | 6M 26S |