CMDR Bro Man profile
(Anaconda)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 2,758,212,460 cr |
Credits spent on ships | 683,990,681 cr |
Credits spent on outfitting | 1,543,585,429 cr |
Credits spent on repairs | 10,124,523 cr |
Credits spent on fuel | 188,365 cr |
Credits spent on munitions | 948,991 cr |
Insurance claims | 35 |
Total claim costs | 98,885,867 cr |
Combat |
|
Bounties claimed | 458 |
Profit from bounties | 23,227,949 cr |
Combat bonds | 185 |
Profit from combat bonds | 8,606,474 cr |
Assassinations | 33 |
Profit from assassinations | 18,653,968 cr |
Highest single reward | 756,224 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 1,336,250 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 136,950 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 969,482,385 cr |
Commodities traded | 62,432 |
Average profit | 7,128,547 cr |
Highest single transaction | 21,810,624 cr |
Mining |
|
Profits from mining | 81,210,051 cr |
Minerals refined | 154 |
Materials collected | 2,833 |
Exploration |
|
Systems visited | 5,481 |
Profits from exploration | 760,615,634 cr |
Level 2 detailed scans | 21,447 |
Level 3 detailed scans | 21,447 |
Highest payout | 9,631,697 cr |
Total hyperspace distance | 377,403 ly |
Total hyperspace jumps | 6,771 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 5D 21H 35M |
Passengers |
|
Total bulk passengers delivered | 1,909 |
Total VIPs delivered | 80 |
Total delivered | 1,989 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 57,392 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 212 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 161,983,032 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 35M 2S |
Time in gunner role | 53M 43S |
Time in fighter con role | 2H 31M 15S |
Total credits accrued | 1,760,123 cr |
Total fines accrued | 600 cr |