CMDR Thomasov profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 13,878,283,260 cr |
Credits spent on ships | 806,468,553 cr |
Credits spent on outfitting | 2,289,732,205 cr |
Credits spent on repairs | 35,975,381 cr |
Credits spent on fuel | 585,815 cr |
Credits spent on munitions | 2,031,028 cr |
Insurance claims | 161 |
Total claim costs | 531,640,046 cr |
Combat |
|
Bounties claimed | 2,341 |
Profit from bounties | 61,615,703 cr |
Combat bonds | 1,930 |
Profit from combat bonds | 6,696,693,363 cr |
Assassinations | 101 |
Profit from assassinations | 107,676,208 cr |
Highest single reward | 826,462 cr |
Skimmers killed | 671 |
Crime |
|
Fines issued | 493 |
Lifetime fines value | 2,511,107 cr |
Bounties received/earned | 1,963 |
Lifetime bounty value | 2,352,020 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 1,962,030 cr |
Commodities smuggled | 317 |
Average profit | 32,164 cr |
Highest single transaction | 315,629 cr |
Trading |
|
Market network | 223 |
Trading profit | 473,187,622 cr |
Commodities traded | 74,875 |
Average profit | 477,004 cr |
Highest single transaction | 113,254,208 cr |
Mining |
|
Profits from mining | 16,237,060 cr |
Minerals refined | 882 |
Materials collected | 21,606 |
Exploration |
|
Systems visited | 10,526 |
Profits from exploration | 863,795,560 cr |
Level 2 detailed scans | 40,583 |
Level 3 detailed scans | 33,585 |
Highest payout | 17,792,668 cr |
Total hyperspace distance | 387,885 ly |
Total hyperspace jumps | 15,336 |
Max distance from start | 27,082.16 ly |
Max distance from Sol | 27,138.06 ly |
Max distance from Colonia | 27,614.50 ly |
Approximate time played | 21W 3D 5H 18M |
Passengers |
|
Total bulk passengers delivered | 8,248 |
Total VIPs delivered | 733 |
Total delivered | 8,981 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1,064,458 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,755 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 292 |
Grade 3 upgrades generated | 427 |
Grade 4 upgrades generated | 477 |
Grade 5 upgrades generated | 330 |
Crew |
|
Crew credits earned | 16,779,208 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 8M 29S |
Time in gunner role | 18M 53S |