CMDR Garthy50 profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 33,665,706,918 cr |
Credits spent on ships | 488,171,894 cr |
Credits spent on outfitting | 1,206,577,440 cr |
Credits spent on repairs | 22,368,942 cr |
Credits spent on fuel | 2,073,463 cr |
Credits spent on munitions | 3,177,257 cr |
Insurance claims | 58 |
Total claim costs | 270,931,523 cr |
Combat |
|
Bounties claimed | 22,516 |
Profit from bounties | 1,648,140,937 cr |
Combat bonds | 3,177 |
Profit from combat bonds | 159,525,441 cr |
Assassinations | 250 |
Profit from assassinations | 175,439,087 cr |
Highest single reward | 2,326,500 cr |
Skimmers killed | 295 |
Crime |
|
Fines issued | 363 |
Lifetime fines value | 5,321,621 cr |
Bounties received/earned | 393 |
Lifetime bounty value | 410,970 cr |
Highest bounty issued | 7,165 cr |
Smuggling |
|
Black market network | 272 |
Black market profit | 77,205,287 cr |
Commodities smuggled | 11,310 |
Average profit | 27,544 cr |
Highest single transaction | 2,889,768 cr |
Trading |
|
Market network | 590 |
Trading profit | 10,422,767,450 cr |
Commodities traded | 207,955 |
Average profit | 4,386,687 cr |
Highest single transaction | 374,310,048 cr |
Mining |
|
Profits from mining | 9,576,820,485 cr |
Minerals refined | 7,745 |
Materials collected | 28,623 |
Exploration |
|
Systems visited | 7,392 |
Profits from exploration | 967,492,423 cr |
Level 2 detailed scans | 39,495 |
Level 3 detailed scans | 36,121 |
Highest payout | 11,075,445 cr |
Total hyperspace distance | 376,510 ly |
Total hyperspace jumps | 17,746 |
Max distance from start | 9,079.14 ly |
Max distance from Sol | 25,973.95 ly |
Max distance from Colonia | 29,742.70 ly |
Approximate time played | 34W 13H 30M |
Passengers |
|
Total bulk passengers delivered | 14,095 |
Total VIPs delivered | 3,986 |
Total delivered | 18,081 |
Total ejected | 135 |
Search and Rescue |
|
Total items rescued | 329 |
Total profit | 5,752,437 cr |
Total rescue transactions | 91 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,506 |
Grade 1 upgrades generated | 319 |
Grade 2 upgrades generated | 352 |
Grade 3 upgrades generated | 584 |
Grade 4 upgrades generated | 579 |
Grade 5 upgrades generated | 672 |
Crew |
|
Crew credits earned | 11,896,403 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 9M 21S |