CMDR Dante Roberts profile

(Asp Explorer)

Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 945,211,134 cr |
Credits spent on ships | 11,894,191 cr |
Credits spent on outfitting | 83,630,787 cr |
Credits spent on repairs | 99,715 cr |
Credits spent on fuel | 61,997 cr |
Credits spent on munitions | 1,292 cr |
Insurance claims | 1 |
Total claim costs | 0 cr |
Combat |
|
Bounties claimed | 11 |
Profit from bounties | 203,203 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 35,062 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 1,350 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 17 |
Trading profit | 10,252,635 cr |
Commodities traded | 1,268 |
Average profit | 466,029 cr |
Highest single transaction | 1,847,144 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,341 |
Exploration |
|
Systems visited | 2,381 |
Profits from exploration | 874,759,988 cr |
Level 2 detailed scans | 19,320 |
Level 3 detailed scans | 19,319 |
Highest payout | 15,213,953 cr |
Total hyperspace distance | 65,210 ly |
Total hyperspace jumps | 2,510 |
Max distance from start | 19,517.43 ly |
Max distance from Sol | 19,677.73 ly |
Max distance from Colonia | 23,584.18 ly |
Approximate time played | 2W 12H 24M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 79 |
Total delivered | 81 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 110,823 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 32 |
Grade 1 upgrades generated | 13 |
Grade 2 upgrades generated | 3 |
Grade 3 upgrades generated | 4 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 8 |