CMDR AZPI profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,511,833,365 cr |
Credits spent on ships | 790,481,221 cr |
Credits spent on outfitting | 1,823,520,602 cr |
Credits spent on repairs | 58,965,660 cr |
Credits spent on fuel | 302,044 cr |
Credits spent on munitions | 5,741,885 cr |
Insurance claims | 69 |
Total claim costs | 748,754,096 cr |
Combat |
|
Bounties claimed | 764 |
Profit from bounties | 40,814,479 cr |
Combat bonds | 2,248 |
Profit from combat bonds | 3,452,929,120 cr |
Assassinations | 225 |
Profit from assassinations | 75,981,433 cr |
Highest single reward | 255,957 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 236 |
Lifetime fines value | 5,327,090 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 61,050 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 2,801,358 cr |
Commodities smuggled | 706 |
Average profit | 15,308 cr |
Highest single transaction | 1,035,408 cr |
Trading |
|
Market network | 115 |
Trading profit | 7,786,408,031 cr |
Commodities traded | 12,370 |
Average profit | 14,774,968 cr |
Highest single transaction | 347,936,046 cr |
Mining |
|
Profits from mining | 7,764,831,910 cr |
Minerals refined | 10,777 |
Materials collected | 28,483 |
Exploration |
|
Systems visited | 2,216 |
Profits from exploration | 262,069,321 cr |
Level 2 detailed scans | 7,887 |
Level 3 detailed scans | 7,883 |
Highest payout | 8,831,884 cr |
Total hyperspace distance | 134,249 ly |
Total hyperspace jumps | 4,058 |
Max distance from start | 8,329.08 ly |
Max distance from Sol | 11,966.39 ly |
Max distance from Colonia | 26,058.02 ly |
Approximate time played | 7W 5D 39M |
Passengers |
|
Total bulk passengers delivered | 3,387 |
Total VIPs delivered | 4,056 |
Total delivered | 7,443 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 164,333 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,780 |
Grade 1 upgrades generated | 346 |
Grade 2 upgrades generated | 349 |
Grade 3 upgrades generated | 419 |
Grade 4 upgrades generated | 374 |
Grade 5 upgrades generated | 292 |
Crew |
|
Crew credits earned | 79,473,689 cr |
Crew hired | 65 |
Crew fired | 60 |
Crew lost | 16 |