CMDR Lord Farr profile
(Viper Mk IV)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 47,169,695,360 cr |
Credits spent on ships | 3,276,523,922 cr |
Credits spent on outfitting | 8,945,842,271 cr |
Credits spent on repairs | 144,454,351 cr |
Credits spent on fuel | 2,068,211 cr |
Credits spent on munitions | 17,622,944 cr |
Insurance claims | 140 |
Total claim costs | 1,243,562,609 cr |
Combat |
|
Bounties claimed | 11,111 |
Profit from bounties | 1,726,466,806 cr |
Combat bonds | 3,317 |
Profit from combat bonds | 1,873,376,331 cr |
Assassinations | 330 |
Profit from assassinations | 340,406,230 cr |
Highest single reward | 1,621,100 cr |
Skimmers killed | 841 |
Crime |
|
Fines issued | 1,517 |
Lifetime fines value | 8,091,381 cr |
Bounties received/earned | 3,679 |
Lifetime bounty value | 49,260,775 cr |
Highest bounty issued | 873,800 cr |
Smuggling |
|
Black market network | 156 |
Black market profit | -82,467,729 cr |
Commodities smuggled | 13,025 |
Average profit | -67,431 cr |
Highest single transaction | 2,366,820 cr |
Trading |
|
Market network | 652 |
Trading profit | 16,766,639,558 cr |
Commodities traded | 549,898 |
Average profit | 3,660,838 cr |
Highest single transaction | 424,523,916 cr |
Mining |
|
Profits from mining | 8,977,208,145 cr |
Minerals refined | 59,916 |
Materials collected | 139,243 |
Exploration |
|
Systems visited | 10,451 |
Profits from exploration | 4,308,516,384 cr |
Level 2 detailed scans | 91,237 |
Level 3 detailed scans | 91,236 |
Highest payout | 25,147,382 cr |
Total hyperspace distance | 593,079 ly |
Total hyperspace jumps | 18,566 |
Max distance from start | 30,034.15 ly |
Max distance from Sol | 30,065.47 ly |
Max distance from Colonia | 38,034.90 ly |
Approximate time played | 50W 5D 19H 28M |
Passengers |
|
Total bulk passengers delivered | 11,896 |
Total VIPs delivered | 1,649 |
Total delivered | 13,545 |
Total ejected | 89 |
Search and Rescue |
|
Total items rescued | 1,178 |
Total profit | 28,208,863 cr |
Total rescue transactions | 423 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 15,166 |
Grade 1 upgrades generated | 1,287 |
Grade 2 upgrades generated | 1,843 |
Grade 3 upgrades generated | 2,786 |
Grade 4 upgrades generated | 3,894 |
Grade 5 upgrades generated | 5,356 |
Crew |
|
Crew credits earned | 103,248,832 cr |
Crew hired | 15 |
Crew fired | 15 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 8H 14M 58S |
Time in gunner role | 1H 46M 33S |
Time in fighter con role | 2H 44M 18S |
Total credits accrued | 11,918,804 cr |