CMDR Rogue Lobster profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 2,586,493,750 cr |
Credits spent on ships | 1,904,570,542 cr |
Credits spent on outfitting | 2,575,287,665 cr |
Credits spent on repairs | 12,567,990 cr |
Credits spent on fuel | 703,953 cr |
Credits spent on munitions | 2,464,190 cr |
Insurance claims | 42 |
Total claim costs | 58,655,828 cr |
Combat |
|
Bounties claimed | 3,678 |
Profit from bounties | 170,452,833 cr |
Combat bonds | 531 |
Profit from combat bonds | 93,185,456 cr |
Assassinations | 18 |
Profit from assassinations | 8,030,177 cr |
Highest single reward | 1,483,698 cr |
Skimmers killed | 232 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 37,479 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 73,750 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,028,391 cr |
Commodities smuggled | 34 |
Average profit | 93,490 cr |
Highest single transaction | 932,040 cr |
Trading |
|
Market network | 229 |
Trading profit | 930,841,863 cr |
Commodities traded | 81,956 |
Average profit | 1,000,905 cr |
Highest single transaction | 56,306,858 cr |
Mining |
|
Profits from mining | 585,353,519 cr |
Minerals refined | 3,365 |
Materials collected | 10,596 |
Exploration |
|
Systems visited | 7,239 |
Profits from exploration | 395,510,975 cr |
Level 2 detailed scans | 15,380 |
Level 3 detailed scans | 30,145 |
Highest payout | 5,729,626 cr |
Total hyperspace distance | 353,142 ly |
Total hyperspace jumps | 9,733 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.71 ly |
Max distance from Colonia | 27,224.48 ly |
Approximate time played | 10W 1D 22H 58M |
Passengers |
|
Total bulk passengers delivered | 7,181 |
Total VIPs delivered | 475 |
Total delivered | 7,656 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 330,958 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,063 |
Grade 1 upgrades generated | 356 |
Grade 2 upgrades generated | 261 |
Grade 3 upgrades generated | 267 |
Grade 4 upgrades generated | 141 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 15,997,057 cr |
Crew hired | 27 |
Crew fired | 25 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 21H 27M 25S |