CMDR Timor profile
Profile

Commander name:
Current ship:
Type-9 Heavy
Member since:
Aug 26, 2016
Distances submitted:
0
Systems visited:
2,924
Systems discovered first:
1,826

Ranks
Defenceless
Directionless
Federation: Chief Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 669,311,295 cr |
Credits spent on ships | 348,911,693 cr |
Credits spent on outfitting | 439,694,294 cr |
Credits spent on repairs | 6,908,695 cr |
Credits spent on fuel | 562,123 cr |
Credits spent on munitions | 780,064 cr |
Insurance claims | 29 |
Total claim costs | 46,817,660 cr |
Combat |
|
Bounties claimed | 1,479 |
Profit from bounties | 35,117,415 cr |
Combat bonds | 530 |
Profit from combat bonds | 15,699,600 cr |
Assassinations | 8 |
Profit from assassinations | 1,805,250 cr |
Highest single reward | 168,580 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 218,865 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 44,285 cr |
Highest bounty issued | 7,660 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 4,440,142 cr |
Commodities smuggled | 1,615 |
Average profit | 79,288 cr |
Highest single transaction | 1,374,984 cr |
Trading |
|
Market network | 87 |
Trading profit | 226,330,634 cr |
Commodities traded | 153,256 |
Average profit | 270,084 cr |
Highest single transaction | 4,058,496 cr |
Mining |
|
Profits from mining | 26,321,962 cr |
Minerals refined | 2,043 |
Materials collected | 1,877 |
Exploration |
|
Systems visited | 3,855 |
Profits from exploration | 53,500,734 cr |
Level 2 detailed scans | 1,581 |
Level 3 detailed scans | 6,069 |
Highest payout | 8,061,194 cr |
Total hyperspace distance | 152,413 ly |
Total hyperspace jumps | 5,554 |
Max distance from start | 34,871.29 ly |
Max distance from Sol | 34,875.36 ly |
Max distance from Colonia | 36,027.03 ly |
Approximate time played | 3W 1D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 15 |
Total VIPs delivered | 38 |
Total delivered | 53 |
Total ejected | 16 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 396 |
Grade 1 upgrades generated | 373 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 9 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 286,815 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12S |