CMDR Lemonheadcat profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 1,423,015,725 cr |
Credits spent on ships | 309,497,224 cr |
Credits spent on outfitting | 442,422,741 cr |
Credits spent on repairs | 15,951,835 cr |
Credits spent on fuel | 140,622 cr |
Credits spent on munitions | 2,952,928 cr |
Insurance claims | 44 |
Total claim costs | 155,609,060 cr |
Combat |
|
Bounties claimed | 552 |
Profit from bounties | 26,198,853 cr |
Combat bonds | 286 |
Profit from combat bonds | 6,748,534 cr |
Assassinations | 34 |
Profit from assassinations | 14,543,988 cr |
Highest single reward | 349,040 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 1,669,165 cr |
Bounties received/earned | 247 |
Lifetime bounty value | 893,700 cr |
Highest bounty issued | 134,700 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 265,304 cr |
Commodities smuggled | 125 |
Average profit | 13,265 cr |
Highest single transaction | 177,206 cr |
Trading |
|
Market network | 112 |
Trading profit | 268,160,729 cr |
Commodities traded | 13,616 |
Average profit | 879,216 cr |
Highest single transaction | 91,837,040 cr |
Mining |
|
Profits from mining | 396,576,904 cr |
Minerals refined | 1,176 |
Materials collected | 16,171 |
Exploration |
|
Systems visited | 3,104 |
Profits from exploration | 766,795,921 cr |
Level 2 detailed scans | 32,997 |
Level 3 detailed scans | 32,997 |
Highest payout | 14,673,950 cr |
Total hyperspace distance | 237,942 ly |
Total hyperspace jumps | 3,798 |
Max distance from start | 27,349.00 ly |
Max distance from Sol | 27,376.67 ly |
Max distance from Colonia | 25,159.62 ly |
Approximate time played | 7W 6D 7H 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 49 |
Total delivered | 49 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 60 |
Total profit | 265,248 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1,221 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 254 |
Grade 3 upgrades generated | 262 |
Grade 4 upgrades generated | 264 |
Grade 5 upgrades generated | 188 |
Crew |
|
Crew credits earned | 11,312,842 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 5D 22H 1M 1S |
Time in gunner role | 8H 5M 33S |
Time in fighter con role | 15M 28S |
Total credits accrued | 40,000 cr |