CMDR visious--1 profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16,164,046,824 cr |
Credits spent on ships | 970,402,030 cr |
Credits spent on outfitting | 4,113,283,209 cr |
Credits spent on repairs | 18,708,090 cr |
Credits spent on fuel | 292,355 cr |
Credits spent on munitions | 2,316,339 cr |
Insurance claims | 15 |
Total claim costs | 90,739,295 cr |
Combat |
|
Bounties claimed | 8,959 |
Profit from bounties | 1,480,836,602 cr |
Combat bonds | 440 |
Profit from combat bonds | 845,333,768 cr |
Assassinations | 24 |
Profit from assassinations | 7,129,687 cr |
Highest single reward | 1,806,477 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 392,191 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 130,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 335,181 cr |
Commodities smuggled | 134 |
Average profit | 55,864 cr |
Highest single transaction | 306,688 cr |
Trading |
|
Market network | 73 |
Trading profit | 206,010,934 cr |
Commodities traded | 19,502 |
Average profit | 895,700 cr |
Highest single transaction | 31,301,601 cr |
Mining |
|
Profits from mining | 3,365,906 cr |
Minerals refined | 541 |
Materials collected | 14,231 |
Exploration |
|
Systems visited | 3,149 |
Profits from exploration | 836,636,195 cr |
Level 2 detailed scans | 31,266 |
Level 3 detailed scans | 31,266 |
Highest payout | 18,429,904 cr |
Total hyperspace distance | 82,805 ly |
Total hyperspace jumps | 4,260 |
Max distance from start | 20,858.57 ly |
Max distance from Sol | 20,372.40 ly |
Max distance from Colonia | 25,593.50 ly |
Approximate time played | 10W 6D 4H 53M |
Passengers |
|
Total bulk passengers delivered | 93 |
Total VIPs delivered | 37 |
Total delivered | 130 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,438 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2,086 |
Grade 1 upgrades generated | 500 |
Grade 2 upgrades generated | 551 |
Grade 3 upgrades generated | 581 |
Grade 4 upgrades generated | 332 |
Grade 5 upgrades generated | 122 |
Crew |
|
Crew credits earned | 1,680,251,651 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 23H 9S |